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Massaesyles (Hannibal aux portes) Massaesyles (Hannibal aux portes) Bâtiments

Military (Training) Bâtiments




Military (Training)

Training Field
Academy
Military Academy
Famous Military Academy
Military (Training)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Training Field Military (Training) Level 1
Training Field
A place of learning and training, this building increases the experience of garrisoned Generals and units.
4 1200 +1 au rang d'expérience des recrues lance-projectile (this_province)
2 Academy Military (Training) Level 2
Academy
A place of learning and training, this building increases the experience of garrisoned Generals and units.
6 1800 +2% de corruption (this_faction)
+2 au rang d'expérience des recrues lance-projectile (this_province)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
+1 recruited general experience level (this_province)
-8% provincial income (building upkeep) (regions_in_this_province)
+1 experience per turn for garrisoned generals (this_building)
3 Military Academy Military (Training) Level 3
Military Academy
A place of learning and training, this building increases the experience of garrisoned Generals and units.
10 3000 +4% de corruption (this_faction)
+3 au rang d'expérience des recrues lance-projectile (this_province)
+0.3% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
+2 recruited general experience level (this_province)
-12% provincial income (building upkeep) (regions_in_this_province)
+1 experience per turn for garrisoned generals (this_building)
4 Famous Military Academy Military (Training) Level 4
Famous Military Academy
A place of learning and training, this building increases the experience of garrisoned Generals and units.
16 6840 +6% de corruption (this_faction)
+4 au rang d'expérience des recrues lance-projectile (this_province)
+0.4% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
+3 recruited general experience level (this_province)
-15% provincial income (building upkeep) (regions_in_this_province)
+2 experience per turn for garrisoned generals (this_building)
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