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Village hellénistique (soie) Carthage (Hannibal aux portes)Carthage (Hannibal aux portes) Petite colonie (soie) Level 2

Village hellénistique (soie)

Pour la plupart, un village représente le monde entier.

Basées sur l'agriculture, la pêche, le commerce ou les mines, les petites communautés soutenaient la croissance des cités-États grecques et plus tard des empires helléniques en les approvisionnant en matières premières. Les villages ne se développent que là où il y a quelque chose à exploiter et les mieux placés deviennent rapidement des villes.

Dans le monde grec, de telles colonies pouvaient varier des simples hameaux des périèques spartes, qui aidaient à garder les esclaves hilotes à l'intérieur de l'État et servaient d'intermédiaires avec le monde extérieur, aux « mille cités d'or » de Bactriane qui prospéraient grâce à l'agriculture et au commerce florissant en Asie mineure.

Petite colonie (soie)

Hameau hellénistique (soie)
Hameau hellénistique (soie)
(rom_HELLENIC_city_minor_silk_1)
Petite colonie (soie) Level 0
Village hellénistique (soie)
Village hellénistique (soie)
(rom_HELLENIC_city_minor_silk_2)
Petite colonie (soie) Level 1
Komai hellénistique (soie)
Komai hellénistique (soie)
(rom_HELLENIC_city_minor_silk_3)
Petite colonie (soie) Level 2
Ville hellénistique (soie)
Ville hellénistique (soie)
(rom_HELLENIC_city_minor_silk_4)
Petite colonie (soie) Level 3
Village hellénistique (soie)

Building Name

Village hellénistique (soie)

Level Name

rom_HELLENIC_city_minor_silk_2

Building Chain

Petite colonie (soie)

Building Level

2

Create Time

6

Create Cost

2550

Effects

-2 de nourriture (this_region)
+3% de richesse provenant de tout le commerce (toutes les régions)
450 de richesse provenant du commerce local (this_building)
+1 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
+1% de taux de recherche (this_faction)
25 de textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

200 Libyan Townsfolk
200 Libyan Townsfolk
Libyan Townsfolk
(GAR_Car_Armed_Townsfolk)
Infanterie de mêlée
200 Carthaginian  Militia
200 Carthaginian  Militia
Carthaginian Militia
(GAR_Car_Citizen_Militia)
Infanterie de lanciers
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
200 Libyan Spearmen
Libyan Spearmen
(GAR_Car_Garrisoned_Spearmen)
Infanterie de piquiers
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
Libyan Javelinmen
(GAR_Car_Local_Javelinmen)
Infanterie lance-projectiles

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Shipri Tukul
Infanterie de mêlée / Infanterie de piquiers / (AOR_22_Babylonian_Spears)
Shipri Tukul
(Babylonian Heavy Spearmen)

These heavy infantrymen use the old pointed Assyrian helmet and have iron scale corselets. They fight with sword and spear, and carry the old-fashioned bronze-faced aspis shield.

200 1156 1156 30 9 13 84 16 20 55
2
175 Thanvare Madaen
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_22_Mesopotamian_Archers)
Thanvare Madaen
(Mesopotamian Archers)

Weight of numbers brings its own quality to arrow fire from eastern archers.

175 376 376 9 165 5 15 18 7 6 22 1 20 25
3
300 Gund-i Madaen
Infanterie de mêlée / Infanterie de lanciers / (AOR_22_Mesopotamian_Levies)
Gund-i Madaen
(Mesopotamian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
4
300 Gund-i Nizagan
Infanterie de mêlée / Infanterie de lanciers / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
5
175 Thanvare Suguda
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_26_Bac_Archer_Spearmen)
Thanvare Suguda
(Sogdian Archer Spearmen)

These Sogdians are equipped with recurve bows and short spears to counter mounted enemies on the steppes.

175 614 614 9 165 5 15 20 9 10 33 1 20 40
6
300 Tabargan Suguda
Infanterie de mêlée / Infanterie de mêlée / (AOR_26_Bac_Axemen)
Tabargan Suguda
(Sogdian Axemen)

Often hired to protect merchant caravans along the Silk Road, these soldiers wear native-style dress, and some are equipped with Scythian armour. They wield large poleaxes to fend off cavalry and infantry.

300 901 901 48 13 20 48 6 20 45
7
120 Savar-i Suguda
Cavalerie / Cavalerie lance-projectiles / (AOR_26_Bac_Camels)
Savar-i Suguda
(Sogdian Camel Riders)

Sogdians are renowned traders that brave the long journey along the Silk Road between Bactria and China. They ride hardy Bactrian camels and use bows to fend off bands of steppe nomads that may try to take their treasures.

120 815 815 10 150 5 15 27 13 20 34 2 30 35
8
175 Zubindar-i Suguda
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_26_Bac_Javelinmen)
Zubindar-i Suguda
(Sogdian Javelinmen)

These men risk their lives by closing with the enemy while carrying only the lightest of equipment. Most armies use poorly equipped levies as skirmishers, very often as javelinmen, since these troops require relatively little training and financial investment, relying mostly on widespread natural skills and scant gear.

175 349 349 14 85 8 5 21 7 8 37 1 20 45
9
300 Baktrioi Pantodapoi
Infanterie de mêlée / Infanterie de lanciers / (AOR_26_Baktrian_Levies)
Baktrioi Pantodapoi
(Baktrian Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 562 562 26 9 11 66 4 20 30
10
36 Elephantes Indikoi
Éléphants / Éléphants / (AOR_26_Indian_War_Elephants_Bactria)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
11
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
12
200 Hoplites libyens modernes
Infanterie de mêlée / Infanterie de piquiers / (Car_Late_Libyan_Hoplites)
Hoplites libyens modernes
Il y a de la discipline dans l'avancée d'une phalange qui élude les hommes inférieurs.
200 1022 1022 29 9 15 63 12 20 50
13
200 Hoplites libyens
Infanterie de mêlée / Infanterie de piquiers / (Car_Libyan_Hoplites)
Hoplites libyens
Défendre sa maison est une question d'honneur et de tradition.
200 918 918 27 9 13 60 10 20 45
14
175 Javelots libyens
Infanterie lance-projectiles / Infanterie lance-projectiles / (Car_Libyan_Javelin)
Javelots libyens
Les tirailleurs armés de javelots harcèlent l'ennemi avant la bataille principale.
175 361 361 15 90 8 7 15 7 6 37 1 20 35
15
300 Aanatim Lybim
Infanterie de mêlée / Infanterie de lanciers / (Car_Light_Libyan_Infantry)
Aanatim Lybim
(Libyan Thureos Spears)

Levied soldiers that fight as javelin-armed spearmen.

300 518 518 28 9 10 71 3 20 50
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