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HomePatrie / Divide et Impera / Conseil de la tribu arvaque (Hannibal aux portes) / Bâtiments / Village barbare (soie)
Village barbare (soie) Conseil de la tribu arvaque (Hannibal aux portes)Conseil de la tribu arvaque (Hannibal aux portes) Petite colonie (soie) Level 2

Village barbare (soie)

Le village représente le cœur du peuple.

Les historiens romains et grecs décrivirent souvent les tribus barbares comme des peuples errants qui vivaient pour la chasse et ne connaissaient pas grand chose à l'agriculture et la construction. C'était très loin de la vérité. Un nombre de structures ont été découvertes et indiquent que les soi-disant barbares maîtrisaient les techniques de constructions et pouvaient bâtir des habitations et des défenses qui survécurent durant des milliers d'années.

Les Brochs, bâtiments de pierre sèche trouvés en Écosse, résistèrent au climat difficile et donnent des informations intéressantes quant à ceux qui les ont construits. Certains comportaient plusieurs étages et les historiens ne sont pas encore sûrs de leur usage : ils pouvaient être des structures défensives mais aussi des bâtiments de prestige, symbolisant fortune et puissance.

Petite colonie (soie)

Hameau barbare (soie)
Hameau barbare (soie)
(rom_BARBARIAN_city_minor_silk_1)
Petite colonie (soie) Level 0
Village barbare (soie)
Village barbare (soie)
(rom_BARBARIAN_city_minor_silk_2)
Petite colonie (soie) Level 1
Ville barbare (soie)
Ville barbare (soie)
(rom_BARBARIAN_city_minor_silk_3)
Petite colonie (soie) Level 2
Pagus barbare (soie)
Pagus barbare (soie)
(rom_BARBARIAN_city_minor_silk_4)
Petite colonie (soie) Level 3
Village barbare (soie)

Building Name

Village barbare (soie)

Level Name

rom_BARBARIAN_city_minor_silk_2

Building Chain

Petite colonie (soie)

Building Level

2

Create Time

6

Create Cost

2550

Effects

-2 de nourriture (this_region)
+3% de richesse provenant de tout le commerce (toutes les régions)
450 de richesse provenant du commerce local (this_building)
+1 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
25 de textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

300 Iberian Townsfolk
300 Iberian Townsfolk
Iberian Townsfolk
(GAR_Ibe_Armed_Townsfolk)
Infanterie de mêlée
200 Iberian Spearmen
200 Iberian Spearmen
200 Iberian Spearmen
200 Iberian Spearmen
200 Iberian Spearmen
Iberian Spearmen
(GAR_Ibe_Garrisoned_Spearmen)
Infanterie de lanciers
175 Iberian Slingers
175 Iberian Slingers
175 Iberian Slingers
Iberian Slingers
(GAR_Ibe_Local_Slingers)
Infanterie lance-projectiles
300 Iberian Swordsmen
300 Iberian Swordsmen
Iberian Swordsmen
(GAR_Ibe_Local_Swordsmen)
Infanterie de mêlée

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Shipri Tukul
Infanterie de mêlée / Infanterie de piquiers / (AOR_22_Babylonian_Spears)
Shipri Tukul
(Babylonian Heavy Spearmen)

These heavy infantrymen use the old pointed Assyrian helmet and have iron scale corselets. They fight with sword and spear, and carry the old-fashioned bronze-faced aspis shield.

200 1156 1156 30 9 13 84 16 20 55
2
175 Thanvare Madaen
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_22_Mesopotamian_Archers)
Thanvare Madaen
(Mesopotamian Archers)

Weight of numbers brings its own quality to arrow fire from eastern archers.

175 376 376 9 165 5 15 18 7 6 22 1 20 25
3
300 Gund-i Madaen
Infanterie de mêlée / Infanterie de lanciers / (AOR_22_Mesopotamian_Levies)
Gund-i Madaen
(Mesopotamian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
4
300 Gund-i Nizagan
Infanterie de mêlée / Infanterie de lanciers / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
5
175 Thanvare Suguda
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_26_Bac_Archer_Spearmen)
Thanvare Suguda
(Sogdian Archer Spearmen)

These Sogdians are equipped with recurve bows and short spears to counter mounted enemies on the steppes.

175 614 614 9 165 5 15 20 9 10 33 1 20 40
6
300 Tabargan Suguda
Infanterie de mêlée / Infanterie de mêlée / (AOR_26_Bac_Axemen)
Tabargan Suguda
(Sogdian Axemen)

Often hired to protect merchant caravans along the Silk Road, these soldiers wear native-style dress, and some are equipped with Scythian armour. They wield large poleaxes to fend off cavalry and infantry.

300 901 901 48 13 20 48 6 20 45
7
120 Savar-i Suguda
Cavalerie / Cavalerie lance-projectiles / (AOR_26_Bac_Camels)
Savar-i Suguda
(Sogdian Camel Riders)

Sogdians are renowned traders that brave the long journey along the Silk Road between Bactria and China. They ride hardy Bactrian camels and use bows to fend off bands of steppe nomads that may try to take their treasures.

120 815 815 10 150 5 15 27 13 20 34 2 30 35
8
175 Zubindar-i Suguda
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_26_Bac_Javelinmen)
Zubindar-i Suguda
(Sogdian Javelinmen)

These men risk their lives by closing with the enemy while carrying only the lightest of equipment. Most armies use poorly equipped levies as skirmishers, very often as javelinmen, since these troops require relatively little training and financial investment, relying mostly on widespread natural skills and scant gear.

175 349 349 14 85 8 5 21 7 8 37 1 20 45
9
300 Baktrioi Pantodapoi
Infanterie de mêlée / Infanterie de lanciers / (AOR_26_Baktrian_Levies)
Baktrioi Pantodapoi
(Baktrian Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 562 562 26 9 11 66 4 20 30
10
36 Elephantes Indikoi
Éléphants / Éléphants / (AOR_26_Indian_War_Elephants_Bactria)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
11
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
12
300 Retukenoi
Infanterie de mêlée / Infanterie de lanciers / (Ibe_Arevakos_Medium_Spear)
Retukenoi
(Celtiberian Spearmen)

They may be potters, cobblers, and farmers when not called to arms, but this should not give one reason to dismiss their potential as warriors. The Retukenoi may not have the blue blood of their comrades, nor the swords and high-crested helmets, but they will still hold the line when asked, they will still pepper the enemy with javelins, and they will still run down and trample all those who seek to put a yoke on their people.

300 723 723 27 9 15 59 8 20 45
13
175 Iberi Funditores
Infanterie lance-projectiles / Infanterie lance-projectiles / (Ibe_Arevakos_Slingers)
Iberi Funditores
(Celtiberian Slingers)

Armed only with their sling and a knife, these slingers are largely unprotected aside from their small wicker buckler. That makes them extremely vulnerable to any troops that can catch them in melee, and even light cavalry is likely to just run through them without breaking a sweat.

175 449 449 6 190 5 20 18 7 8 22 1 20 30
14
300 Iberi Milites
Infanterie de mêlée / Infanterie de lanciers / (Ibe_Arevakos_Spear)
Iberi Milites
(Celtberian Light Spearmen)

These men are warriors that are levied when there is dire need for it. Recruited from all professions of Iberian society, they form a surprisingly reliable and versatile militia. As with many warriors in Iberia, they use the usual combination of javelin and spear to fight.

300 452 452 24 9 12 52 3 20 45
15
300 Iberi Caetrati
Infanterie de mêlée / Infanterie de mêlée / (Ibe_Arevakos_Sword)
Iberi Caetrati
(Celtiberian Light Infantry)

Caetrati are a deceptive type of infantry. Able light troops, they can skirmish while softening their enemy before closing in for hand-to-hand combat. Four things contribute to this capability: their agility on the battlefield, their all-metal heavy javelins ("soliferrum"), the traditional Iberian ferocity, and their superb swordsmanship.

300 721 721 33 11 18 54 6 20 45
16
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Iberian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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