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HomePatrie / Divide et Impera / Corcyre (Courroux de Sparte) / Bâtiments / Commercial Roma
Commercial Roma Corcyre (Courroux de Sparte)Corcyre (Courroux de Sparte) Ancient Capital Level 4

Commercial Roma

The Eternal City, focused on trade and wealth.

Ancient Capital

Roma
Roma
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma
Roma
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma
Fortified Roma
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma

Building Name

Commercial Roma

Level Name

dei_main_city_ROME_4_trade

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marbre
Marbre

Require Technology

Plomberie améliorée
Plomberie améliorée

Effects

+6 d'artillerie contre les murs (this_region)
-10 de nourriture (this_region)
+60% de richesse provenant de toutes les ressources (regions_in_this_province)
2025 de richesse provenant de la subsistance (this_building)
+5 de croissance par tour (this_province)
-10 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+6 d'artillerie contre les murs (this_region)
Ostia: +450 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia_Roman)
Infanterie de piquiers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers_Roman)
Infanterie lance-projectiles
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Cavalerie de mêlée
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Infanterie de mêlée
40 Baliste romaine (bastion)
40 Baliste romaine (bastion)
40 Baliste romaine (bastion)
Baliste romaine (bastion)
(Rom_Ballista_Bastion)
Artillerie de campagne
40 Scorpion romain (bastion)
40 Scorpion romain (bastion)
Scorpion romain (bastion)
(Rom_Scorpion_Bastion)
Artillerie fixe

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Hastati
Infanterie de mêlée / Infanterie de lanciers / (Rom_Hastati)
Hastati
Ces jeunes hommes sont la première ligne avec armure d'une légion romaine.
200 770 770 30 9 11 73 8 20 55
2
200 Principes
Infanterie de mêlée / Infanterie de lanciers / (Rom_Principes)
Principes
Les principes, riches citoyens romains plus âgés, sont une force d'infanterie lourde.
200 1102 1102 32 9 11 79 14 20 60
3
200 Triarii
Infanterie de mêlée / Infanterie de piquiers / (Rom_Triarii)
Triarii
La richesse, l'expérience et l'âge font de ces vétérans aguerris une force impressionnante.
200 1231 1231 32 9 15 70 16 20 65
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