Roma (Occupied)
The Eternal City.Dans le monde antique, des villes apparurent dans des zones déjà habitées depuis longtemps. En effet, elles comportaient des rivières traversables, défendables et contrôlables, disposaient de ressources naturelles à proximité ou n'étaient pas sujettes au risque d'inondation ou autres catastrophes naturelles. Il pouvait y avoir des quartiers où des bâtiments publics se dressaient sur de larges rues ouvertes, où des temples étendaient toute leur splendeur et où les demeures patriciennes cachaient leur opulence derrière d'austères façades. Mais de la même manière, en effectuant quelques pas dans la mauvaise direction, il était garanti de tomber dans un labyrinthe de ruelles sinueuses, de maisons côte à côte, de taudis en ruines, de tavernes, de maisons closes et d'abattoirs ; tous se bousculant pour le peu d'espace disponible intra muros.
La cité était une miniature du monde, avec toutes les merveilles et la misère que cela implique. Comme les Grecs, les Romains pouvaient être fiers de leur urbanisme et de leur sophistication, tout en étant un peu écœurés par la crasse et la vulgarité des ruelles se trouvant à deux pas.
Ancient Capital
Building Name Roma (Occupied) |
Level Name dei_main_city_ROME_4 |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 12600 |
Require Resource Marbre |
Require Technology Grand garde-manger |
Effects
+6 d'artillerie contre les murs (this_region)-10 de nourriture (this_region)
+40% de richesse provenant de toutes les ressources (regions_in_this_province)
1518 de richesse provenant de la subsistance (this_building)
+5 de croissance par tour (this_province)
-8 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+6 d'artillerie contre les murs (this_region)
Ostia: +400 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
Provides Garrison Army
(Cel_Ballista_Bastion)
Artillerie de campagne
(Cel_Scorpion_Bastion)
Artillerie fixe
(GAR_Cel_Garrisoned_Warriors)
Infanterie de mêlée
(GAR_Cel_Homestead_Cavalry)
Cavalerie de mêlée
(GAR_Ita_Armed_Citizens_Foreign)
Infanterie de mêlée
(GAR_Ita_Citizen_Javelinmen_Foreign)
Infanterie lance-projectiles
(GAR_Ita_Town_Guard_Foreign)
Infanterie de lanciers
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Infanterie de mêlée / Infanterie de mêlée / (bel_levy_melee_infantry) Batoroi (Belgae Levy Clubmen) Belgic peasants are thrown on the front line with clubs and axes, in order to break the enemy shieldwall, allowing other, better equipped units to exploit the breach. Such tasks require brute force, but also sheer courage, to be able to survive to the first assault, immediately followed by swordsmen and spearmen. |
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300 | 439 | 439 | 28 | 11 | 11 | 67 | 1 | 20 | 35 | |||||||||
2 |
Infanterie de mêlée / Infanterie de lanciers / (bel_levy_spearmen) Bagaudoi (Belgae Levy Spearmen) The Bagaudas are not warriors. They are peasants levied for war and trained for a time with warriors. They are poorely equipped for the most part, relying on their wooden shields for protection, and using a spear for defence and close fighting. |
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300 | 363 | 363 | 22 | 9 | 8 | 69 | 1 | 20 | 35 | |||||||||
3 |
Infanterie de mêlée / Infanterie de mêlée / (bel_medium_axemen) Bogiocingetoi (Belgae Medium Axemen) Axes used by Celtic warriors are a relic of the Halstatt age. By 300 BCE, they have practically disppeared off the battlefield. But in some cases, experienced warriors are needed to perform breakthrough actions or to act as sappers, particularly when the enemy is entrenched. So the Bogiocingetoi, literally puncher-walkers," are axemen well-equipped for such work." |
|||||||||||||||||
300 | 745 | 745 | 34 | 11 | 11 | 70 | 6 | 20 | 45 | |||||||||
4 |
Infanterie de mêlée / Infanterie de mêlée / (bel_naked_swordsmen) Luosusios (Belgae Naked Swordsmen) The Luosusios are demon-men, in fact fanatic warriors, who prepare for the battle with special inhalation or drinks. They traditionally fight naked and heavily tattooed. Their ferocious appearance and demeanor cause fear in the enemy, as Celtic psychological warfare has been integrated as a tactic in its own right. |
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200 | 684 | 684 | 46 | 11 | 17 | 78 | 1 | 20 | 65 | |||||||||
5 |
Infanterie de mêlée / Infanterie de lanciers / (bel_peasants) Atecti (Belgae Peasants) With a wicker shield and a spear, these peasants are useful and cheap to muster. They have few truly military tasks. They act as a rearguard, mostly to protect the baggage train on campaign, and to support the more experienced Bagaudas in a line. But these men are not experienced and have no training, so they are more useful as a local defence militia. |
|||||||||||||||||
300 | 323 | 323 | 20 | 9 | 8 | 50 | 1 | 20 | 35 | |||||||||
6 |
Infanterie de mêlée / Infanterie de mêlée / (bel_shortswordsmen) Kluddobro (Belgae Shortswordsmen) The Kluddobro are young but skilled warriors, acting on the wings with other Excingoi (flank warriors). They have several tasks, but mostly to outflank the enemy center and then disrupt the enemy lines. |
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300 | 508 | 508 | 33 | 11 | 11 | 71 | 1 | 20 | 45 | |||||||||
7 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (Cel_Slingers) Frondeurs celtes Ces frondeurs, assoiffés de gloire au combat, sont des tirailleurs efficaces. |
|||||||||||||||||
175 | 530 | 530 | 6 | 190 | 5 | 20 | 18 | 7 | 6 | 37 | 1 | 20 | 35 |
Disqus |
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