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HomePatrie / Divide et Impera / Roxolans (Imperator Augustus) / Bâtiments / Village barbare (soie)
Village barbare (soie) Roxolans (Imperator Augustus)Roxolans (Imperator Augustus) Petite colonie (soie) Level 2

Village barbare (soie)

Le village représente le cœur du peuple.

Les historiens romains et grecs décrivirent souvent les tribus barbares comme des peuples errants qui vivaient pour la chasse et ne connaissaient pas grand chose à l'agriculture et la construction. C'était très loin de la vérité. Un nombre de structures ont été découvertes et indiquent que les soi-disant barbares maîtrisaient les techniques de constructions et pouvaient bâtir des habitations et des défenses qui survécurent durant des milliers d'années.

Les Brochs, bâtiments de pierre sèche trouvés en Écosse, résistèrent au climat difficile et donnent des informations intéressantes quant à ceux qui les ont construits. Certains comportaient plusieurs étages et les historiens ne sont pas encore sûrs de leur usage : ils pouvaient être des structures défensives mais aussi des bâtiments de prestige, symbolisant fortune et puissance.

Petite colonie (soie)

Hameau barbare (soie)
Hameau barbare (soie)
(rom_BARBARIAN_city_minor_silk_1)
Petite colonie (soie) Level 0
Village barbare (soie)
Village barbare (soie)
(rom_BARBARIAN_city_minor_silk_2)
Petite colonie (soie) Level 1
Ville barbare (soie)
Ville barbare (soie)
(rom_BARBARIAN_city_minor_silk_3)
Petite colonie (soie) Level 2
Pagus barbare (soie)
Pagus barbare (soie)
(rom_BARBARIAN_city_minor_silk_4)
Petite colonie (soie) Level 3
Village barbare (soie)

Building Name

Village barbare (soie)

Level Name

rom_BARBARIAN_city_minor_silk_2

Building Chain

Petite colonie (soie)

Building Level

2

Create Time

6

Create Cost

2550

Effects

-2 de nourriture (this_region)
+3% de richesse provenant de tout le commerce (toutes les régions)
450 de richesse provenant du commerce local (this_building)
+1 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
25 de textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

200 Steppe Tribesfolk
200 Steppe Tribesfolk
Steppe Tribesfolk
(GAR_Ste_Armed_Tribesfolk)
Infanterie de mêlée
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
Infanterie de lanciers
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
Infanterie lance-projectiles
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Cavalerie lance-projectiles

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Shipri Tukul
Infanterie de mêlée / Infanterie de piquiers / (AOR_22_Babylonian_Spears)
Shipri Tukul
(Babylonian Heavy Spearmen)

These heavy infantrymen use the old pointed Assyrian helmet and have iron scale corselets. They fight with sword and spear, and carry the old-fashioned bronze-faced aspis shield.

200 1156 1156 30 9 13 84 16 20 55
2
175 Thanvare Madaen
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_22_Mesopotamian_Archers)
Thanvare Madaen
(Mesopotamian Archers)

Weight of numbers brings its own quality to arrow fire from eastern archers.

175 376 376 9 165 5 15 18 7 6 22 1 20 25
3
300 Gund-i Madaen
Infanterie de mêlée / Infanterie de lanciers / (AOR_22_Mesopotamian_Levies)
Gund-i Madaen
(Mesopotamian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
4
300 Gund-i Nizagan
Infanterie de mêlée / Infanterie de lanciers / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
5
175 Thanvare Suguda
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_26_Bac_Archer_Spearmen)
Thanvare Suguda
(Sogdian Archer Spearmen)

These Sogdians are equipped with recurve bows and short spears to counter mounted enemies on the steppes.

175 614 614 9 165 5 15 20 9 10 33 1 20 40
6
300 Tabargan Suguda
Infanterie de mêlée / Infanterie de mêlée / (AOR_26_Bac_Axemen)
Tabargan Suguda
(Sogdian Axemen)

Often hired to protect merchant caravans along the Silk Road, these soldiers wear native-style dress, and some are equipped with Scythian armour. They wield large poleaxes to fend off cavalry and infantry.

300 901 901 48 13 20 48 6 20 45
7
120 Savar-i Suguda
Cavalerie / Cavalerie lance-projectiles / (AOR_26_Bac_Camels)
Savar-i Suguda
(Sogdian Camel Riders)

Sogdians are renowned traders that brave the long journey along the Silk Road between Bactria and China. They ride hardy Bactrian camels and use bows to fend off bands of steppe nomads that may try to take their treasures.

120 815 815 10 150 5 15 27 13 20 34 2 30 35
8
175 Zubindar-i Suguda
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_26_Bac_Javelinmen)
Zubindar-i Suguda
(Sogdian Javelinmen)

These men risk their lives by closing with the enemy while carrying only the lightest of equipment. Most armies use poorly equipped levies as skirmishers, very often as javelinmen, since these troops require relatively little training and financial investment, relying mostly on widespread natural skills and scant gear.

175 349 349 14 85 8 5 21 7 8 37 1 20 45
9
300 Baktrioi Pantodapoi
Infanterie de mêlée / Infanterie de lanciers / (AOR_26_Baktrian_Levies)
Baktrioi Pantodapoi
(Baktrian Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 562 562 26 9 11 66 4 20 30
10
36 Elephantes Indikoi
Éléphants / Éléphants / (AOR_26_Indian_War_Elephants_Bactria)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
11
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
12
120 Skytho-Sauromatai Kontophoroi
Cavalerie / Cavalerie de choc / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
13
120 Cavaliers sarmates
Cavalerie / Cavalerie lance-projectiles / (Ste_Sarmatian_Horsemen)
Cavaliers sarmates
Maniées par le bon guerrier, la monture et la lance forment un duo meurtrier.
120 881 881 10 150 4 15 30 11 22 35 2 20 35
14
200 Sauromatae Arc Aexsaeg
Infanterie de mêlée / Infanterie de lanciers / (Ste_Sarmatian_Light_Spearmen)
Sauromatae Arc Aexsaeg
(Sarmatian Light Spearmen)

Sarmatian Spearmen are raised from settled groups of formerly nomadic Sarmatians such as the Siraces of Ciscaucasia. A shield is typically their only protection, and they use spears and short swords for offense.

200 355 355 22 9 11 60 1 20 45
15
200 Lanciers des steppes
Infanterie de mêlée / Infanterie de lanciers / (Ste_Spear)
Lanciers des steppes
Les lanciers sont l'épine dorsale d'une armée : ils gardent la cavalerie à une distance respectable.
200 405 405 26 9 10 58 1 20 45
16
200 Tribu
Infanterie lance-projectiles / Infanterie lance-projectiles / (Ste_Tribesmen)
Tribu
Tous !
200 957 957 9 165 4 15 27 9 10 56 6 20 45
17
200 Jeunes haches
Infanterie de mêlée / Infanterie de mêlée / (Ste_Young_Axes)
Jeunes haches
Le courage de la jeunesse et la soif de gloire rattrapent le manque de compétences à la hache.
200 455 455 30 11 13 52 1 20 45
18
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Steppe)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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