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Hameau oriental (plomb) Pont (Imperator Augustus)Pont (Imperator Augustus) Petite colonie (plomb) Level 1

Hameau oriental (plomb)

Une petite communauté fondée sur des objectifs communs et des croyances partagées.

C'était sur de petites colonies agricoles que reposaient les civilisations antiques de l'est : elles permettaient de nourrir de grandes cités telles que Antioche et la Séleucie du Tigre. Placée de manière à exploiter une bonne terre, à pêcher, à travailler à la mine ou dans les carrières, la défense coûtait souvent trop cher et ne passait qu'au second plan.

À mesure que la population des villes croissait, le surplus alimentaire de ces communautés agricoles devint essentiel. Comme l'on positionnait de petites garnisons militaires afin de protéger les ressources de valeur et les routes commerciales, beaucoup de hameaux apparurent dans les villes, témoignant du passage des gens et du commerce.

Petite colonie (plomb)

Hameau oriental (plomb)
Hameau oriental (plomb)
(rom_EASTERN_city_minor_silver_1)
Petite colonie (plomb) Level 0
Village oriental (plomb)
Village oriental (plomb)
(rom_EASTERN_city_minor_silver_2)
Petite colonie (plomb) Level 1
Petite ville orientale (plomb)
Petite ville orientale (plomb)
(rom_EASTERN_city_minor_silver_3)
Petite colonie (plomb) Level 2
Ville orientale (plomb)
Ville orientale (plomb)
(rom_EASTERN_city_minor_silver_4)
Petite colonie (plomb) Level 3
Hameau oriental (plomb)

Building Name

Hameau oriental (plomb)

Level Name

rom_EASTERN_city_minor_silver_1

Building Chain

Petite colonie (plomb)

Building Level

1

Create Time

4

Create Cost

1650

Effects

86 de richesse provenant de la fabrication (industrie) (this_building)
+10% de richesse provenant de toutes les ressources (regions_in_this_province)
30 de richesse provenant du commerce local (this_building)
+1 de croissance par tour (this_province)
+1 d'ordre public par tour (hygiène publique) (toutes les provinces)
+1 de capacité de recrutement des armées (this_province)
10 de plomb (this_building)
10 d'argent (this_building)
+10 de champ de vision par-delà les frontières (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
10 d'argent (this_building)
10 de plomb (this_building)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

200 Eastern Townsfolk
200 Eastern Townsfolk
200 Eastern Townsfolk
200 Eastern Townsfolk
Eastern Townsfolk
(GAR_Eas_Armed_Townsfolk)
Infanterie de mêlée
200 Eastern Spearmen
Eastern Spearmen
(GAR_Eas_Garrisoned_Spearmen)
Infanterie de lanciers
175 Eastern Archers
175 Eastern Archers
175 Eastern Archers
Eastern Archers
(GAR_Eas_Local_Archers)
Infanterie lance-projectiles
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
Eastern Militia
(GAR_Eas_Local_Militia)
Infanterie de lanciers

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Arabioi Katadromeis
Infanterie de mêlée / Infanterie de lanciers / (AOR_20_arabian_auxiliaries)
Arabioi Katadromeis
(Arabian Auxiliaries)

Arabian auxiliaries form irregular units useful for long-range operations, especially in the desert. They can afford a light and cheap helmet like the Boeotian one, also used by many other troops.

300 490 490 15 9 10 57 6 20 40
2
300 Erinamesh Ana-Arabim
Infanterie de mêlée / Infanterie de lanciers / (AOR_20_Arabian_Levies)
Erinamesh Ana-Arabim
(Arabian Levies)

The desert-canny fight only when they must.

300 407 407 26 9 10 56 1 20 35
3
175 Thanvare Payahdag
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_23_Persian_Archers)
Thanvare Payahdag
(Persian Archers)

Archers should be valued for ability to strike down a distant foe.

175 508 508 9 165 5 15 18 7 6 22 1 20 25
4
300 Gund-i Palta
Infanterie de mêlée / Infanterie de lanciers / (AOR_23_Persian_Levies)
Gund-i Palta
(Persian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
5
300 Krobyzoi Thureophoroi
Infanterie de mêlée / Infanterie de lanciers / (AOR_38_krobyzi_spearmen)
Krobyzoi Thureophoroi
(Krobyzoi Thureos Spearmen)

The Krobyzoi are a Thracian tribe from northern Thrace, neighbours of the Getae in the East and the ferocious Triballi in the West. They wear no armour, but some have light pelt caps, others Phrygian and Thracian helmets.

300 466 466 24 9 10 71 3 20 40
6
175 Thrakioi Peltastai
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_38_Thracian_Peltasts)
Thrakioi Peltastai
(Thracian Peltasts)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 449 449 15 90 9 5 24 10 10 44 1 20 30
7
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
8
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_6_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
9
300 Gaizoz Frije
Infanterie de mêlée / Infanterie de lanciers / (AOR_6_Germanic_Levies)
Gaizoz Frije
(Germanic Levies)

Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free.

300 420 420 27 9 11 60 1 20 35
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