Patrie / Divide et Impera / Rivaux d'Octave (Imperator Augustus) / Bâtiments / Fortified Antioch (Occupied)
Rivaux d'Octave (Imperator Augustus) Ancient Capital Level 3
Fortified Antioch (Occupied)
Strategic Hellenistic capital, fortified and prepared.Ancient Capital
Building Name Fortified Antioch (Occupied) |
Level Name dei_main_city_ANTIOCH_3_fort |
Building Chain Ancient Capital |
Building Level 3 |
Create Time 10 |
Create Cost 6800 |
Require Technology Techniques avancées de construction |
Effects
+4 d'artillerie contre les murs (this_region)-7 de nourriture (this_region)
+10% de richesse provenant de toutes les ressources (regions_in_this_province)
844 de richesse provenant de la subsistance (this_building)
+2 de croissance par tour (this_province)
-3 d'ordre public par tour (misère) (this_province)
+2 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 de résistance au siège (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 de capacité de recrutement des armées (this_province)
+4 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Infanterie de mêlée
(GAR_Gre_Armed_Citizens_Foreign)
Infanterie de mêlée
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Infanterie de piquiers
(GAR_Gre_Citizen_Militia_Foreign)
Infanterie de piquiers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Infanterie lance-projectiles
(GAR_Gre_Local_Archers_Foreign)
Infanterie lance-projectiles
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Cavalerie de mêlée
(GAR_Ita_Garrisoned_Horsemen)
Cavalerie de mêlée
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Infanterie de mêlée
(GAR_Ita_Garrisoned_Swordsmen)
Infanterie de mêlée
Baliste romaine (bastion)
(Rom_Ballista_Bastion)
Artillerie de campagne
(Rom_Ballista_Bastion)
Artillerie de campagne
Scorpion romain (bastion)
(Rom_Scorpion_Bastion)
Artillerie fixe
(Rom_Scorpion_Bastion)
Artillerie fixe
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
|||||||||||||||||
175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
2 |
Infanterie de mêlée / Infanterie de lanciers / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
|||||||||||||||||
300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
3 |
Éléphants / Éléphants / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
|||||||||||||||||
36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
4 |
Infanterie de mêlée / Infanterie de lanciers / (Rom_Vigiles) Vigiles Ces troupes de garnison armées de lances servent aussi à surveiller la ville, à empêcher les émeutes et à lutter contre les incendies. |
|||||||||||||||||
300 | 423 | 423 | 21 | 9 | 10 | 67 | 3 | 20 | 45 |
Disqus |
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