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Gaule (Imperator Augustus) Gaule (Imperator Augustus) Bâtiments

Ancient Capital Bâtiments




Ancient Capital

Hierapytna (Occupied)
Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
Hierapytna (Occupied)
Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
Hierapytna (Occupied)
Ancient Capital
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Hierapytna (Occupied) Ancient Capital Level 1
Hierapytna (Occupied)
Strategic Hellenistic capital.
4 2250 +1% de richesse provenant de toutes les ressources (regions_in_this_province)
128 de richesse provenant de la subsistance (this_building)
200 de richesse provenant du commerce maritime (this_building)
+1 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
+1% de taux de recherche (this_faction)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.1% All Population Classes (this_building)
10 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
2 Hierapytna (Occupied) Ancient Capital Level 2
Hierapytna (Occupied)
Strategic Hellenistic capital.
6 3900 -2 de nourriture (this_region)
+8% de richesse provenant de toutes les ressources (regions_in_this_province)
507 de richesse provenant de la subsistance (this_building)
300 de richesse provenant du commerce maritime (this_building)
+1 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
+1% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
3 Commercial Hierapytna (Occupied) Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Strategic Hellenistic capital, focused on trade and wealth.
10 6800 -4 de nourriture (this_region)
+12% de richesse provenant de toutes les ressources (regions_in_this_province)
630 de richesse provenant de la subsistance (this_building)
450 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
-4 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
70 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
4 Fortified Hierapytna (Occupied) Ancient Capital Level 3
Fortified Hierapytna (Occupied)
Strategic Hellenistic capital, fortified and prepared.
10 6800 -4 de nourriture (this_region)
+12% de richesse provenant de toutes les ressources (regions_in_this_province)
600 de richesse provenant de la subsistance (this_building)
350 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
-4 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
50 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
5 Hierapytna (Occupied) Ancient Capital Level 3
Hierapytna (Occupied)
Strategic Hellenistic capital.
10 6450 -4 de nourriture (this_region)
+12% de richesse provenant de toutes les ressources (regions_in_this_province)
633 de richesse provenant de la subsistance (this_building)
400 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
-4 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
6 Commercial Hierapytna (Occupied) Ancient Capital Level 4
Commercial Hierapytna (Occupied)
Strategic Hellenistic capital, focused on trade and wealth.
16 14400 -6 de nourriture (this_region)
+16% de richesse provenant de toutes les ressources (regions_in_this_province)
825 de richesse provenant de la subsistance (this_building)
550 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
-8 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Édit de philanthropie noble :
-4% de coûts de construction des bâtiments (this_province)
Édit de collecte d'impôts :
+6% de taux d'imposition (this_province)
+10 de champ de vision par-delà les frontières (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
150 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
7 Fortified Hierapytna (Occupied) Ancient Capital Level 4
Fortified Hierapytna (Occupied)
Strategic Hellenistic capital, fortified and prepared.
16 14400 -6 de nourriture (this_region)
+16% de richesse provenant de toutes les ressources (regions_in_this_province)
750 de richesse provenant de la subsistance (this_building)
450 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
-8 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Édit de philanthropie noble :
-4% de coûts de construction des bâtiments (this_province)
Édit de collecte d'impôts :
+6% de taux d'imposition (this_province)
+10 de champ de vision par-delà les frontières (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
100 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
8 Hierapytna (Occupied) Ancient Capital Level 4
Hierapytna (Occupied)
Strategic Hellenistic capital.
16 12600 -6 de nourriture (this_region)
+16% de richesse provenant de toutes les ressources (regions_in_this_province)
720 de richesse provenant de la subsistance (this_building)
500 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
-8 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Édit de philanthropie noble :
-4% de coûts de construction des bâtiments (this_province)
Édit de collecte d'impôts :
+6% de taux d'imposition (this_province)
+10 de champ de vision par-delà les frontières (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
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