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Ville barbare (teinture pourpre) Demetae (Imperator Augustus)Demetae (Imperator Augustus) Petite colonie (teinture pourpre) Level 3

Ville barbare (teinture pourpre)

Une ville nourrit bien des bouches affamées.

Les historiens romains et grecs décrivirent souvent les tribus barbares comme des peuples errants qui vivaient pour la chasse et ne connaissaient pas grand chose à l'agriculture et la construction. C'était très loin de la vérité. Un nombre de structures ont été découvertes et indiquent que les soi-disant barbares maîtrisaient les techniques de constructions et pouvaient bâtir des habitations et des défenses qui survécurent durant des milliers d'années.

Les Brochs, bâtiments de pierre sèche trouvés en Écosse, résistèrent au climat difficile et donnent des informations intéressantes quant à ceux qui les ont construits. Certains comportaient plusieurs étages et les historiens ne sont pas encore sûrs de leur usage : ils pouvaient être des structures défensives mais aussi des bâtiments de prestige, symbolisant fortune et puissance.

Petite colonie (teinture pourpre)

Hameau barbare (teinture pourpre)
Hameau barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_1)
Petite colonie (teinture pourpre) Level 0
Village barbare (teinture pourpre)
Village barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_2)
Petite colonie (teinture pourpre) Level 1
Ville barbare (teinture pourpre)
Ville barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_3)
Petite colonie (teinture pourpre) Level 2
Pagus barbare (teinture pourpre)
Pagus barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_4)
Petite colonie (teinture pourpre) Level 3
Ville barbare (teinture pourpre)

Building Name

Ville barbare (teinture pourpre)

Level Name

rom_BARBARIAN_city_minor_purple_dye_3

Building Chain

Petite colonie (teinture pourpre)

Building Level

3

Create Time

10

Create Cost

3600

Require Technology

Site en hauteur
Site en hauteur

Effects

-4 de nourriture (this_region)
+10% de richesse provenant de tout le commerce (toutes les régions)
675 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
60 de teinture pourpre (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 de teinture pourpre (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

300 Britannic  Warriors
300 Britannic  Warriors
300 Britannic  Warriors
300 Britannic  Warriors
300 Britannic  Warriors
Britannic Warriors
(GAR_Bri_Garrisoned_Warriors)
Infanterie de mêlée
175 Britannic Slingers
175 Britannic Slingers
175 Britannic Slingers
175 Britannic Slingers
Britannic Slingers
(GAR_Bri_Local_Slingers)
Infanterie lance-projectiles
200 Britannic Tribesmen
200 Britannic Tribesmen
200 Britannic Tribesmen
200 Britannic Tribesmen
200 Britannic Tribesmen
Britannic Tribesmen
(GAR_Bri_Tribesmen)
Infanterie de lanciers

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Parasim Numidim
Cavalerie / Cavalerie lance-projectiles / (AOR_14_Numidian_Cavalry)
Parasim Numidim
(Numidian Cavalry)

Numidians are expert mounted skirmishers, able to strike and withdraw quickly.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
2
300 Mitnag'him Numidim
Infanterie de mêlée / Infanterie lance-projectiles / (AOR_14_Numidian_Javelinmen)
Mitnag'him Numidim
(Numidian Javelinmen)

These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay.

300 433 433 15 90 7 5 30 10 6 39 1 20 30
3
175 Qala'im Numidim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_14_Numidian_Slingers)
Qala'im Numidim
(Numidian Slingers)

Tribesmen that are employed in the army due to their skill with the slingshot.

175 452 452 5 165 5 20 21 10 6 32 3 20 25
4
175 Toxotai Syriakoi
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
5
300 Pantodapoi Syriakoi
Infanterie de mêlée / Infanterie de lanciers / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
6
36 Elephantes Syriakoi
Éléphants / Éléphants / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
7
175 Imannae
Infanterie lance-projectiles / Infanterie lance-projectiles / (Bri_Imannae)
Imannae
(Britannic Skirmishers)

The Imannae (Im-an-ay) are youths used throughout many less developed Celtic territories to ambush and disorient enemies. In an army, they generally act as a screen for the main force, disrupting the enemy formations with their javelins before the older warriors charge. They are actually more akin to a militia arm, and are employed by tribes in dire need of defense. They are best employed as hit-and-run soldiers for if they become embroiled in a melee they will surely break and flee.

175 428 428 14 85 7 7 18 9 11 51 1 20 35
8
300 Lugoae
Infanterie de mêlée / Infanterie de lanciers / (Bri_Lugoae)
Lugoae
(Levy Troops)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as a militia. Militia in Celtic societies - known as the Lugoae - are farmers, craftsmen and fishermen, who are called to brief military service in periods of crisis. They may train a few times a year to fight and participate in games and sports to improve their physicality, but they're still only militia, and can only be trusted to do so much.

300 353 353 22 9 15 54 1 20 45
9
175 Uassedoi
Infanterie lance-projectiles / Infanterie lance-projectiles / (Bri_Uassedoi)
Uassedoi
(Britannic Slingers)

Comprised of the sons of higher-class men, the Uassedoi are not warriors ready for the front-line of battle. Still, they are unencumbered by heavy shields and can move in quickly with their spears against other light troops, or take up flanking positions with their slings. Many of these youths will someday take the places of their fathers and uncles, and this is where they begin their training.

175 809 809 6 190 6 20 21 9 13 66 1 20 40
10
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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