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Agrícola Edificios




Agrícola

Hogar
Limited Warhorse Breeding
Limited Warhorse Breeding
Limited Warhorse Breeding
Terreno de pastoreo
Corrales de ganado
Finca ganadera
Granja
Bancales de regadío
Latifundios
Fosas de grano
Sala de almacenamiento
Granero
Agrícola
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Hogar Agrícola Level 1
Hogar
La tierra cría hombres aptos para el combate, duros con las armas y duros de voluntad.
2 1200 3 alimentos (this_region)
60 a la riqueza por cultivos (agricultura) (this_building)
+0.1% 3rd Class Citizen (this_building)
Export Food Edict: -1 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
2 Fosas de grano Agrícola Level 2
Fosas de grano
El edificio más importante de un asentamiento, sin el que la vida no puede prosperar.
6 2400 2 alimentos (this_region)
150 a la riqueza por cultivos (agricultura) (this_building)
+3% al reabastecimiento de ejércitos (regions_in_this_province)
+0.1% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
3 Limited Warhorse Breeding Agrícola Level 2
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
6 1500 -2 alimentos (this_province)
150 a la riqueza proveniente del ganado (agricultura) (this_building)
+2% a la carga mejorada de caballería al ser reclutada (this_province)
+0.1% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
4 Granja Agrícola Level 2
Granja
Las granjas y las fincas pequeñas producen para la mayoría del pueblo.
4 1650 5 alimentos (this_region)
75 a la riqueza por cultivos (agricultura) (this_building)
+1% al reabastecimiento de unidades (regions_in_this_province)
+0.1% 1st Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
5 Terreno de pastoreo Agrícola Level 2
Terreno de pastoreo
Los animales son valiosos por su leche, pieles y lana, además de por su carne.
4 1800 3 alimentos (this_region)
120 a la riqueza proveniente del ganado (agricultura) (this_building)
+0.4% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
6 Limited Warhorse Breeding Agrícola Level 3
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
10 2400 -4 alimentos (this_province)
250 a la riqueza proveniente del ganado (agricultura) (this_building)
+5% a la carga mejorada de caballería al ser reclutada (this_province)
+0.2% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
7 Bancales de regadío Agrícola Level 3
Bancales de regadío
El agua aumenta la producción de la cosecha y mejora el suelo.
8 2550 9 alimentos (this_region)
90 a la riqueza por cultivos (agricultura) (this_building)
-4 al orden público por miseria (this_province)
+4% al reabastecimiento de unidades (regions_in_this_province)
+0.2% 1st Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
8 Corrales de ganado Agrícola Level 3
Corrales de ganado
Los animales requieren de extensas zonas de tierra para su cuidado.
8 2850 5 alimentos (this_region)
250 a la riqueza proveniente del ganado (agricultura) (this_building)
-4 al orden público por miseria (this_province)
+0.7% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
2 livestock (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
9 Sala de almacenamiento Agrícola Level 3
Sala de almacenamiento
Un lugar para la actividad mercantil además de un almacén para el grano.
10 3750 3 alimentos (this_region)
250 a la riqueza por cultivos (agricultura) (this_building)
+6% al reabastecimiento de ejércitos (regions_in_this_province)
+0.2% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
10 Latifundios Agrícola Level 4
Latifundios
Las grandes haciendas centralizan las posesiones, haciendo que unos pocos controlen extensas áreas.
12 5040 18 alimentos (this_region)
135 a la riqueza por cultivos (agricultura) (this_building)
-10 al orden público por miseria (this_province)
+3% al reabastecimiento de unidades (regions_in_this_province)
Edicto de pan y circo:
1 a los alimentos (this_province)
+0.3% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -5 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -3 growth (this_province)
11 Finca ganadera Agrícola Level 4
Finca ganadera
Los grandes rebaños de ovejas, cabras y ganado hacen que se marchen los granjeros.
12 4860 8 alimentos (this_region)
350 a la riqueza proveniente del ganado (agricultura) (this_building)
-10 al orden público por miseria (this_province)
Edicto de pan y circo:
2 a los alimentos (this_province)
+1% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
5 livestock (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
12 Granero Agrícola Level 4
Granero
Un granero espléndido es un auténtico templo a Deméter.
16 5700 4 alimentos (this_region)
350 a la riqueza por cultivos (agricultura) (this_building)
+9% al reabastecimiento de ejércitos (regions_in_this_province)
+0.3% 2nd Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
13 Limited Warhorse Breeding Agrícola Level 4
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
16 4140 -6 alimentos (this_province)
350 a la riqueza proveniente del ganado (agricultura) (this_building)
+8% a la carga mejorada de caballería al ser reclutada (this_province)
Edicto de pan y circo:
1 a los alimentos (this_province)
+0.3% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
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