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HomeHome / Total War: Rome II / Syracuse (Rise of the Republic) / Buildings / City Centre Buildings
Syracuse (Rise of the Republic) Syracuse (Rise of the Republic) Buildings

City Centre Buildings




City Centre

Agora
Kapeloi
Open Air Market
Emporion
Library
Lykeion
Megali Bibliotheke
Slave Trader
Slave Market
Amphitheatron
Odeon
Hippodrome
City Centre
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Agora City Centre Level 1
Agora
The agora is a place of politics, religion and trade.
2 700 50 wealth from local commerce (this_building)
+1 public order per turn (this_province)
+3% research rate (this_faction)
2 Amphitheatron City Centre Level 2
Amphitheatron
All good plays are dedicated to the gods.
3 1400 +2 Hellenic cultural influence (this_region)
-1 food (this_region)
100 wealth from entertainment (culture) (this_building)
+5 public order per turn (this_province)
3 Slave Trader City Centre Level 2
Slave Trader
Born or sold into service, the plight of slaves remains the same.
3 4000 +10% wealth from agriculture (regions_in_this_province)
+10% wealth from industry (regions_in_this_province)
100 wealth from local commerce (this_building)
-4 public order per turn (this_province)
+1 rank for spies upon recruitment (this_province)
Reduces slave population decline (this_province)
+25% wealth generated by slaves (this_province)
4 Library City Centre Level 2
Library
Knowledge and philosophy feed the soul.
3 1300 -1% corruption (this_faction)
+1 Hellenic cultural influence (this_region)
-2 food (this_region)
+10% wealth from culture (regions_in_this_province)
+4 public order per turn (this_province)
+1 rank for dignitaries upon recruitment (this_province)
+10% research rate (this_faction)
5 Kapeloi City Centre Level 2
Kapeloi
Everything, and everyone, has a price.
3 1400 3 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
200 wealth from local commerce (this_building)
-4 public order per turn (this_province)
+6% tariff income from trade agreements (this_faction)
6 Odeon City Centre Level 3
Odeon
Music and poetry should have a home in a civilised city.
5 3300 +3 Hellenic cultural influence (this_region)
-4 food (this_region)
125 wealth from entertainment (culture) (this_building)
+10 public order per turn (this_province)
7 Slave Market City Centre Level 3
Slave Market
Slaves from across the world are bought and sold: meat to the grinder.
5 11500 +20% wealth from agriculture (regions_in_this_province)
+20% wealth from industry (regions_in_this_province)
250 wealth from local commerce (this_building)
-8 public order per turn (this_province)
+3 rank for spies upon recruitment (this_province)
Reduces slave population decline (this_province)
+50% wealth generated by slaves (this_province)
8 Lykeion City Centre Level 3
Lykeion
Argument and debate may grow heated, but in that fire knowledge is forged.
5 2500 -2% corruption (this_faction)
+2 Hellenic cultural influence (this_region)
-4 food (this_region)
+20% wealth from culture (regions_in_this_province)
+8 public order per turn (this_province)
+2 rank for dignitaries upon recruitment (this_province)
+15% research rate (this_faction)
9 Open Air Market City Centre Level 3
Open Air Market
"Oi, Bert! This bloke won't 'aggle!"
5 3400 6 food (this_region)
+20% wealth from agriculture (regions_in_this_province)
250 wealth from local commerce (this_building)
-8 public order per turn (this_province)
+12% tariff income from trade agreements (this_faction)
10 Hippodrome City Centre Level 4
Hippodrome
Is there anything more exciting than a day at the races?
8 7400 +4 Hellenic cultural influence (this_region)
-8 food (this_region)
150 wealth from entertainment (culture) (this_building)
+20 public order per turn (this_province)
11 Megali Bibliotheke City Centre Level 4
Megali Bibliotheke
If the wealthy buy education it will be of more use than more wine…
8 5200 -3% corruption (this_faction)
+3 Hellenic cultural influence (this_region)
-8 food (this_region)
+30% wealth from culture (regions_in_this_province)
+12 public order per turn (this_province)
+3 rank for dignitaries upon recruitment (this_province)
+20% research rate (this_faction)
12 Emporion City Centre Level 4
Emporion
A bustling hub of activity and commerce.
8 7400 9 food (this_region)
+30% wealth from agriculture (regions_in_this_province)
300 wealth from local commerce (this_building)
-16 public order per turn (this_province)
+18% tariff income from trade agreements (this_faction)
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