Syracuse (Rise of the Republic) Faction
Agriculture | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Agriculture Level 2 Herding Ground Animals are prized for their milk, hides and wool as well as their meat. |
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3 | 1300 |
2 food (this_region) 200 wealth from livestock (agriculture) (this_building) -1 public order per turn (squalor) (this_province) |
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2 |
Agriculture Level 2 Storage Pit The most important building within a settlement, without which life cannot flourish. |
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3 | 1300 |
4 food (this_region) 120 wealth from farming (agriculture) (this_building) +2% army replenishment (regions_in_this_province) |
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3 |
Agriculture Level 3 Goat Pens Animals require large areas of land to be given over for their care. |
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5 | 2600 |
2 food (this_region) 250 wealth from livestock (agriculture) (this_building) -3 public order per turn (squalor) (this_province) |
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4 |
Agriculture Level 3 Preservation Room A place for mercantile activity as well as grain storage. |
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5 | 2300 |
5 food (this_region) 140 wealth from farming (agriculture) (this_building) +3% army replenishment (regions_in_this_province) |
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5 |
Agriculture Level 4 Goat Ranch Great herds of sheep, goats and cattle drive out simple farmers. |
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8 | 4300 |
2 food (this_region) 300 wealth from livestock (agriculture) (this_building) -6 public order per turn (squalor) (this_province) |
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6 |
Agriculture Level 4 Food Warehouse A splendid granary is the true temple of Demeter. |
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8 | 3500 |
6 food (this_region) 160 wealth from farming (agriculture) (this_building) +10% army replenishment (regions_in_this_province) |
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