menu
HomeHome / Total War: Rome II / Roman Pretenders (Rise of the Republic) / Buildings / Settlement (Trench Mine)
Settlement (Trench Mine) Roman Pretenders (Rise of the Republic)Roman Pretenders (Rise of the Republic) Gold Level 2

Settlement (Trench Mine)

Open-pit mining enables the land to be easily milked of its resources.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Gold

Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Gold Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Gold Level 3
Settlement (Trench Mine)

Building Name

Settlement (Trench Mine)

Level Name

inv_rom_gold_2

Building Chain

Gold

Building Level

2

Create Time

3

Create Cost

3400

Effects

-2 food (this_region)
300 wealth from mining (industry) (this_building)
+10% wealth from mining (industry) (all regions)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Accensi
120 Accensi
Accensi
(inv_rom_accensi)
Missile Infantry
160 Centuriae
Centuriae
(inv_rom_centuriae)
Spear Infantry
120 Leves
120 Leves
Leves
(inv_rom_leves)
Missile Infantry
160 Roman Light Hoplites
Roman Light Hoplites
(inv_rom_roman_light_hoplites)
Spear Infantry
160 Roman Swordsmen
160 Roman Swordsmen
160 Roman Swordsmen
Roman Swordsmen
(inv_rom_roman_swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Latin Spearmen
Melee Infantry / Spear Infantry / (inv_rom_latin_spearmen)
Latin Spearmen
Oft-times, the common man fights for their home with nothing more than a simple spear.
160 250 250 9 25 5 15 10 45 40
2
160 Latin Tribesmen
Melee Infantry / Melee Infantry / (inv_rom_latin_tribesmen)
Latin Tribesmen
Warriors of Latium, ready to fight to the death in defence of their city-state.
160 190 190 10 34 5 5 10 40 40
Disqus
Facebook