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Clay Pit Iolei (Rise of the Republic)Iolei (Rise of the Republic) Industrial Level 2

Clay Pit

Many beautiful items can be made from simple clay.

The tribes of ancient Europe kept very few written records, so much of what we know of their way of life comes from archaeological discoveries. For example, we know that the ancient Celts fired pots in kilns that allowed air, or rather oxygen, to be introduced, thus allowing the potter to control the colour of his work. It is clear from later finds that potters learnt that the introduction of liquid to the clay, before firing, could also affect its colour, and this led to new and more complicated patterns emerging. The differences in pattern design also reveals the differences between the tribes. Pottery discovered in Gaul and Britannia tends to favour elaborate scenes of hunting, sports or deities compared to the more basic patterns found in other areas of Europe.

Industrial

Artisan's Lodging
Artisan's Lodging
(inv_nur_industrial_1)
Industrial Level 0
Bronze Workshop
Bronze Workshop
(inv_nur_industrial_bronze_2)
Industrial Level 1
Bronze Forge
Bronze Forge
(inv_nur_industrial_bronze_3)
Industrial Level 2
Bronze Furnace
Bronze Furnace
(inv_nur_industrial_bronze_4)
Industrial Level 3
Gem Cutter
Gem Cutter
(inv_nur_industrial_gem_2)
Industrial Level 1
Gem Crafter
Gem Crafter
(inv_nur_industrial_gem_3)
Industrial Level 2
Jeweller's Workshop
Jeweller's Workshop
(inv_nur_industrial_gem_4)
Industrial Level 3
Clay Pit
Clay Pit
(inv_nur_industrial_pottery_2)
Industrial Level 1
Potter
Potter
(inv_nur_industrial_pottery_3)
Industrial Level 2
Potter's Workshop
Potter's Workshop
(inv_nur_industrial_pottery_4)
Industrial Level 3
Woodworker
Woodworker
(inv_nur_industrial_wood_2)
Industrial Level 1
Carpenter
Carpenter
(inv_nur_industrial_wood_3)
Industrial Level 2
Builder's Hall
Builder's Hall
(inv_nur_industrial_wood_4)
Industrial Level 3
Clay Pit

Building Name

Clay Pit

Level Name

inv_nur_industrial_pottery_2

Building Chain

Industrial

Building Level

2

Create Time

3

Create Cost

1800

Effects

150 wealth from manufacturing (industry) (this_building)
+3% wealth from all commerce (regions_in_this_province)
-2 public order per turn (squalor) (this_province)
+3% tariff income from trade agreements (this_faction)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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