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HomeHome / Total War: Rome II / Sikelians (Rise of the Republic) / Buildings / Capitoline Hill
Capitoline Hill Sikelians (Rise of the Republic)Sikelians (Rise of the Republic) Province Capital Level 1

Capitoline Hill

The city is the home of civilisation, culture, comfort and pleasure.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Province Capital

Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Province Capital Level 0
Capitoline Hill

Building Name

Capitoline Hill

Level Name

inv_all_capitoline_hill

Building Chain

Province Capital

Building Level

1

Create Time

10

Create Cost

15000

Require Resource

Marble
Marble

Effects

+1 to the number of available edicts. (this_faction)
+4 owning faction's cultural influence (all regions)
-4 food (this_region)
+5% wealth from all sources (all regions)
400 wealth from subsistence (this_building)
+2 public order per turn (all provinces)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+8 siege hold-out time
(double for city-ports) (this_region)
+5% unit morale upon recruitment (all provinces)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Sicilian Peltasts
120 Sicilian Peltasts
120 Sicilian Peltasts
120 Sicilian Peltasts
Sicilian Peltasts
(inv_gre_sicillian_skirmishers)
Missile Infantry
160 Elite Hoplites
160 Elite Hoplites
160 Elite Hoplites
160 Elite Hoplites
160 Elite Hoplites
160 Elite Hoplites
Elite Hoplites
(inv_syr_elite_hoplites)
Spear Infantry

Recruitable Units

No Recruitable Units
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