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Village Ma'In (Empire Divided)Ma'In (Empire Divided) Minor Settlement Level 1

Village

A small community founded for common goals and in shared beliefs.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

Minor Settlement

Village
Village
(3c_east_town_1)
Minor Settlement Level 0
Garrison Settlement
Garrison Settlement
(3c_east_town_garrison_2)
Minor Settlement Level 1
Garrison Town
Garrison Town
(3c_east_town_garrison_3)
Minor Settlement Level 2
Garrison Large Town
Garrison Large Town
(3c_east_town_garrison_4)
Minor Settlement Level 3
Trade Settlement
Trade Settlement
(3c_east_town_trade_2)
Minor Settlement Level 1
Trade Town
Trade Town
(3c_east_town_trade_3)
Minor Settlement Level 2
Trade Large Town
Trade Large Town
(3c_east_town_trade_4)
Minor Settlement Level 3
Village

Building Name

Village

Level Name

3c_east_town_1

Building Chain

Minor Settlement

Building Level

1

Create Time

2

Create Cost

1200

Effects

+1% wealth from all sources (regions_in_this_province)
50 wealth from subsistence (this_building)
+1 growth per turn (this_province)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Arabian Javelinmen
Arabian Javelinmen
(3c_Ara_Arabian_Javelinmen)
Missile Infantry
160 Arabian Spearmen
Arabian Spearmen
(3c_Ara_Arabian_Spearmen)
Spear Infantry
160 Arabian Swordsmen
Arabian Swordsmen
(3c_Ara_Arabian_Swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Arabian Slingers
Missile Infantry / Missile Infantry / (3c_Ara_Arabian_Slingers)
Arabian Slingers
A single stone could spell doom for the strongest of warriors.
120 260 260 20 150 7 25 8 24 3 52 15 45 25
2
160 Arabian Spearmen
Melee Infantry / Spear Infantry / (3c_Ara_Arabian_Spearmen)
Arabian Spearmen
Silver buys desert guile, and some familiarity with the spear.
160 180 180 13 25 11 49 45 45 30
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