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Fishing Port Alani (Empire Divided)Alani (Empire Divided) Port Level 4

Fishing Port

Many nets are better than one.

Over many years humans have developed a variety of fishing methods from the spear fishing of the Egyptians to the use of fish-cages in Greece. People developed methods that were appropriate to the waters they were fishing and the fish they hoped to catch. The Celtic tribes of Britain and Ireland developed a small river-going vessel known as a 'coracle'. This lightweight, oval boat had a framework of willow rods that were covered with animal skin. Its low weight meant it could be easily carried, allowing fishermen to carry their boats down to the river from their homes. The design of the coracle varied slightly depending on the river where it was to be used. Coracles for tidal rivers, like the Tywi in Wales, were round and deep, whereas those designed for use in rapidly flowing water had shallow, flat bottoms.

Port

Port
Port
(barb_port_1)
Port Level 0
Fishermen's Huts
Fishermen's Huts
(barb_port_fishing_2)
Port Level 1
Fishing Village
Fishing Village
(barb_port_fishing_3)
Port Level 2
Fishing Port
Fishing Port
(barb_port_fishing_4)
Port Level 3
Harbour
Harbour
(barb_port_military_2)
Port Level 1
Boatyard
Boatyard
(barb_port_military_3)
Port Level 2
Raiders' Port
Raiders' Port
(barb_port_military_4)
Port Level 3
Fishing Port

Building Name

Fishing Port

Level Name

barb_port_fishing_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

3200

Require Resource

Timber
Timber

Effects

12 food (this_region)
60 wealth from maritime commerce (this_building)
-8 public order per turn (squalor) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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