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Raiders' Port Alani (Empire Divided)Alani (Empire Divided) Port Level 4

Raiders' Port

"We will make them fear the seas!"

The Celtic Otherworld was a paradise to which the Celts believed they travelled to after death. Many myths and legends describe it as an island, and the idea that the dead passed beyond the horizon appears in many tales. The Byzantine philosopher Procopius of Caesarea recorded the beliefs of the tribes of Gaul and stated that they believed the Otherworld to be west of Britannia - modern-day Great Britain. According to Procopius, the Gauls believed that when a person died their soul would travel to the coast. Once there, they would bang on the doors of fishermen’s homes and beg passage across the sea. The fishermen would then ferry the souls to their destination and return home, never revealing the exact location of the Otherworld.

Port

Port
Port
(barb_port_1)
Port Level 0
Fishermen's Huts
Fishermen's Huts
(barb_port_fishing_2)
Port Level 1
Fishing Village
Fishing Village
(barb_port_fishing_3)
Port Level 2
Fishing Port
Fishing Port
(barb_port_fishing_4)
Port Level 3
Harbour
Harbour
(barb_port_military_2)
Port Level 1
Boatyard
Boatyard
(barb_port_military_3)
Port Level 2
Raiders' Port
Raiders' Port
(barb_port_military_4)
Port Level 3
Raiders' Port

Building Name

Raiders' Port

Level Name

barb_port_military_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

5000

Require Resource

Timber
Timber

Effects

210 wealth from manufacturing (industry) (this_building)
-6 public order per turn (squalor) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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