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Infantry Quarters MeroeMeroe Military (Infantry) Level 3

Infantry Quarters

Permanent quarters can lead to better equipped, better trained levies.

Levies could be quickly mustered, outfitted and turned into an army whether citizens or subjects. Usually commanded by nobles or local dignitaries, levies supplemented the elite professional soldiers. Parthian armies, for example, were created by command of the king, who ordered his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and hamspah - or levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.

Military (Infantry)

Infantry Camp
Infantry Camp
(east_military_infantry_1)
Military (Infantry) Level 0
Infantry Tents
Infantry Tents
(east_military_infantry_2)
Military (Infantry) Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Military (Infantry) Level 2
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Military (Infantry) Level 3
Infantry Quarters

Building Name

Infantry Quarters

Level Name

east_military_infantry_3

Building Chain

Military (Infantry)

Building Level

3

Create Time

5

Create Cost

2500

Require Technology

Ammunition Supply Chain
Ammunition Supply Chain

Effects

-3 food (this_region)
+1 army recruitment capacity (this_province)

Provides Garrison Army

160 Swordsmen
160 Swordsmen
160 Swordsmen
160 Swordsmen
Swordsmen
(Aet_Sword)
Melee Infantry
120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(Afr_Levy_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Swordsmen
Melee Infantry / Melee Infantry / (Aet_Sword)
Swordsmen
Curved swords do terrible damage in these warriors' hands.
160 450 450 28 30 13 64 60 70 40
2
120 Archers
Missile Infantry / Missile Infantry / (Afr_Archers)
Archers
The ability to kill enemies at a distance is always welcome.
120 390 390 33 140 7 30 7 23 3 5 27 50 20
3
120 Meroitic Archers
Missile Infantry / Missile Infantry / (Afr_Bow1)
Meroitic Archers
Archers coming from Meroe, ancient city of the east bank of the Nile
120 700 700 38 165 6 30 16 36 15 51 72 65 55
4
120 Mauri Javelinmen
Missile Infantry / Missile Infantry / (Afr_Jav1)
Mauri Javelinmen
'Mauritania' is derived from the ancient Berber tribes of Mauri and their kingdom, the northern part of Mauritania, became part of the Roman province of Mauretania in 33 AD The Romans called 'Mauri' all the native peoples of North Africa. Hence the Roman expression 'Mauri genus'
120 680 680 32 70 9 18 23 36 20 61 72 70 55
5
120 Javelinmen
Missile Infantry / Missile Infantry / (Afr_Javelinmen)
Javelinmen
Javelins at the ready, these troops skirmish ahead of the main battle line.
120 470 470 28 70 8 18 7 23 3 31 52 50 20
6
160 Tribesmen of the Oasis of Augila
Melee Infantry / Melee Infantry / (Afr_Melee1)
Tribesmen of the Oasis of Augila
Warriors, prevalently Nasamones, form these units coming from this vast and ancient oasis, located 250 km from the Gulf of Syrtis
160 500 500 24 36 20 55 73 65 50
7
160 Meroitic Sword Infantry
Melee Infantry / Melee Infantry / (Afr_Melee2)
Meroitic Sword Infantry
Soldiers with sword, recruited in the city-necropolis of Meroe, once the capital of the Kingdom of Kush
160 690 690 27 36 27 72 72 70 55
8
160 Nubian Axe Marauders
Melee Infantry / Melee Infantry / (Afr_Melee3)
Nubian Axe Marauders
Nubian warriors of unusual appearance and exceptional stamina...
160 810 810 31 36 33 77 92 75 55
9
160 Garama's Noble Guard
Melee Infantry / Melee Infantry / (Afr_Melee4)
Garama's Noble Guard
The Romans kept dense commercial contacts with the Garamantes; archaeologists have even found in Garama a Roman bath. However the Romans did not consider the Garamantes fully civilized
160 870 870 33 38 32 84 107 80 60
10
160 Garamantian Desert Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear1)
Garamantian Desert Spearmen
What is today pure desert, it was, centuries ago, the land of oasis and aquifers capable of supporting the Kingdom and for this reason in order to be defended at any cost...
160 420 420 21 29 18 62 73 65 50
11
160 Axumite Desert Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear2)
Axumite Desert Spearmen
Spears in defense of a kingdom among the most solid and historically important of Africa
160 610 610 24 29 22 81 72 70 55
12
160 Iol Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear3)
Iol Spearmen
Spearmen of the coastal area of Iol, Mauretania
160 800 800 26 29 26 85 92 75 55
13
160 Garamantian Heavy Spears
Melee Infantry / Spear Infantry / (Afr_Spear4)
Garamantian Heavy Spears
Herodotus claims that the Garamantes "do not possess weapons of war, nor do they know how to defend themselves." He was probably in error if also the almighty Romans struggled to make them 'clientes'...
160 880 880 28 32 29 92 107 80 60
14
160 Desert Spearmen
Melee Infantry / Spear Infantry / (eas_spear_imm)
Desert Spearmen
Desert people, average fighters, they are legion.
160 500 500 19 29 16 58 73 65 45
15
160 Desert Swordsmen
Melee Infantry / Melee Infantry / (eas_sword_imm)
Desert Swordsmen
Desert people, average fighters, they are legion.
160 500 500 22 36 15 58 62 65 45
16
120 Blyemmes Bowmen
Missile Infantry / Missile Infantry / (Mro_Blemmyes_Bowmen)
Blyemmes Bowmen
These elite bowmen from the Blyemmes peoples make excellent scouts and archers.
120 500 500 38 145 7 30 15 36 5 30 27 55 45
17
160 Desert Axemen
Melee Infantry / Melee Infantry / (Mro_Desert_Axemen)
Desert Axemen

160 540 540 27 34 26 58 52 65 45
18
160 Meroitic Pikemen
Melee Infantry / Pike Infantry / (Mro_Hellenic_Pikes)
Meroitic Pikemen
Meroe's hellenized pikemen make a strong holding force.
160 590 590 27 29 10 52 67 65 45
19
160 Herdsmen
Melee Infantry / Spear Infantry / (Mro_Herdsmen_Spears)
Herdsmen

160 650 650 27 29 25 69 63 70 55
20
160 Kandake Royal Guard
Melee Infantry / Spear Infantry / (Mro_Kandake_Guards)
Kandake Royal Guard
The Royal Guard and protectors of the Candace's of Meroe.
160 960 960 30 32 30 85 72 75 60
21
160 Lion Warriors
Melee Infantry / Melee Infantry / (Mro_Lion_Warriors)
Lion Warriors
The the heart of the lion is in these men,
160 720 720 30 36 33 84 10 70 55
22
160 Mailed Swordsmen
Melee Infantry / Melee Infantry / (Mro_Mailed_Swordsmen)
Mailed Swordsmen
Swordsmen armoured in chainmail and ready to serve the Candace.
160 750 750 32 38 21 73 92 75 55
23
160 Nubian Pikes
Melee Infantry / Pike Infantry / (Mro_Pike_Levies)
Nubian Pikes
Levied soldiers from Nubia trained in hellenic warfare.
160 400 400 22 27 5 46 30 60 40
24
160 Red Sea Hoplites
Melee Infantry / Spear Infantry / (Sab_Redsea_Hoplites)
Red Sea Hoplites
Hellenic settlers from Egypt have adapted to the harsh sands of the Red Sea coast and thrived.
160 740 740 29 30 25 73 95 75 55
25
160 Red Sea Light Infantry
Melee Infantry / Melee Infantry / (Sab_Redsea_Light)
Red Sea Light Infantry
These settlers living on the Red Sea coast are men bred to live and fight on the frontier.
160 660 660 30 36 29 64 62 70 50
Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
26
160 Tribal Clubs
Melee Infantry / Melee Infantry / (Mro_Tribal_Clubs)
Tribal Clubs
Levied tribesmen with clubs can beat down an opponent in large numbers.
160 350 350 25 36 15 60 25 65 40
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