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Colony (Master Winemaker) MassiliaMassilia Wine Level 4

Colony (Master Winemaker)

A master vintner reserves the finest grapes. The rest are left for the masses.

Wine has been a big part of western civilisations for thousands of years. The growing and fermenting of grapes began as early 7000BC in what is now the Caucasus. However, much of modern wine culture derives from the practices of the ancient Greeks. To the ancient peoples wine was not so much a pastime as a religion: the goddess Geshtinana in Egypt, Bacchus in Rome and Dionysus in Greece all looked over the produce of the fermented grape. Wherever the Romans conquered they also traded, settled and drank, which accounts for the great spread of viticulture throughout the empire years and the establishment of the major wine regions and grape varieties we know today. However the ancients would have thought us barbaric for drinking wine undiluted; a civilised culture always mixed at least one part wine to two parts water.

Wine

Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Wine Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Wine Level 1
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Wine Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Wine Level 3
Colony (Master Winemaker)

Building Name

Colony (Master Winemaker)

Level Name

greek_wine_4

Building Chain

Wine

Building Level

4

Create Time

8

Create Cost

4000

Require Technology

Temple Design
Temple Design

Effects

-7 food (this_region)
+20% wealth from all commerce (regions_in_this_province)
300 wealth from local commerce (this_building)
+4 growth per turn (this_province)
+8 public order per turn (this_province)
160 wine (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Light Hoplites
160 Light Hoplites
Light Hoplites
(Gre_Light_Hoplites)
Spear Infantry
160 Thorax Swordsmen
160 Thorax Swordsmen
Thorax Swordsmen
(Gre_Thorax_Sword)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Freemen
Melee Infantry / Spear Infantry / (Cel_Levy_Freemen)
Levy Freemen
The chance to win glory and position makes these men fierce opponents.
160 350 310 16 28 19 62 57 55 25
2
120 Celtic Slingers
Missile Infantry / Missile Infantry / (Cel_Slingers)
Celtic Slingers
These slingers, eager for glory in battle, are highly effective skirmishers.
120 470 470 20 155 7 35 7 23 3 44 53 50 20
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