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Light Hoplites MassiliaMassilia Spear Infantry

Light Hoplites

Discipline is needed to fight with spear and shield in the phalanx.

Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.

Light Hoplites

Unit Name

Light Hoplites

Main Unit Key

Gre_Light_Hoplites

Land Unit Key

Gre_Light_Hoplites

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

75

Melee Attack

18

Weapon Damage

30

├ Melee Weapon

rome_hoplite_spear

├ Melee Damage Base

16

├ Melee Damage Ap

14

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

12

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

63

├ Base Defence

37

├ Shield

hoplite

└ Shield Defence

26

Armour

80

├ Armour

padded

├ Armour Defence

37

└ Shield Armour

43

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

30

Abilities

Light Hoplites
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Light Hoplites
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Requires Buildings
Light Hoplites Lv. 0 Muster Field
Muster Field
(greek_military_1)
Level 0
Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Light Hoplites Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Garrison Buildings
Light Hoplites x 1 Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Level 0
City
City
(greek_city_1)
Level 0
Inn
Inn
(greek_city_centre_inn_3)
Level 2
Wine Shop
Wine Shop
(greek_city_centre_wine_3)
Level 2
Village (Glassware)
Village (Glassware)
(greek_glass_1)
Level 0
Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Level 0
Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Level 0
Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Level 0
Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Level 0
Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Level 0
Village (Tannery)
Village (Tannery)
(greek_leather_1)
Level 0
Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Level 0
Village (Marble Pit)
Village (Marble Pit)
(greek_marble_1)
Level 0
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(greek_olive_1)
Level 0
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(greek_purple_dye_1)
Level 0
Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Level 0
Village
Village
(greek_town_1)
Level 0
Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Level 0
Light Hoplites x 2 Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Level 3
Polis
Polis
(greek_city_2)
Level 1
Megapolis
Megapolis
(greek_city_3)
Level 2
Metropolis
Metropolis
(greek_city_4)
Level 3
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Colony (Master Glass Maker)
Colony (Master Glass Maker)
(greek_glass_4)
Level 3
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Level 3
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Level 3
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Level 3
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Level 3
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Level 3
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Colony (Marble Architect)
Colony (Marble Architect)
(greek_marble_4)
Level 3
Muster Field
Muster Field
(greek_military_1)
Level 0
Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Level 1
Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(greek_olive_4)
Level 3
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Colony (Master Dye Works)
Colony (Master Dye Works)
(greek_purple_dye_4)
Level 3
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Level 3
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Level 3