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Royal Karka KartliKartli Provincial Capital Level 4

Royal Karka

A shining city, a seat of power and a source of pride…

The cities of the ancient world were situated where resources were plentiful and could be defended. River crossings, ports and natural trade routes were ideal locations for large populations to arise. Cities developed over long periods of time, often incorporating the architecture of earlier civilisations. In 305BC, the city of Seleucia vastly expanded an existing town on the west bank of the Tigris River. In the centuries that followed it came to rival the great Hellenic cities in magnificence. Often, planned expansion was limited to high-status quarters of the city: palaces, temples and public areas. Everyone else squeezed into the available space within the walls. This led to magnificent buildings being only a stone's throw from squalid slums.

Provincial Capital

City
City
(east_city_1)
Provincial Capital Level 0
Royal Large City
Royal Large City
(east_city_royal_2)
Provincial Capital Level 1
Royal Kerta
Royal Kerta
(east_city_royal_3)
Provincial Capital Level 2
Royal Karka
Royal Karka
(east_city_royal_4)
Provincial Capital Level 3
Satrap Large City
Satrap Large City
(east_city_satrap_2)
Provincial Capital Level 1
Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Provincial Capital Level 2
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Provincial Capital Level 3
Royal Karka

Building Name

Royal Karka

Level Name

east_city_royal_4

Building Chain

Provincial Capital

Building Level

4

Create Time

8

Create Cost

7500

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

+6 Eastern cultural influence (this_region)
+6 artillery on walls (this_region)
-8 food (this_region)
+12% wealth from all sources (regions_in_this_province)
500 wealth from subsistence (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Eastern Archers
120 Eastern Archers
120 Eastern Archers
120 Eastern Archers
Eastern Archers
(Eas_Archers)
Missile Infantry
40 Eastern Bastion Ballista
40 Eastern Bastion Ballista
40 Eastern Bastion Ballista
Eastern Bastion Ballista
(Eas_Ballista_Bastion)
Field Artillery
160 Noble Spearmen
160 Noble Spearmen
160 Noble Spearmen
160 Noble Spearmen
160 Noble Spearmen
160 Noble Spearmen
Noble Spearmen
(Eas_Noble_Spear)
Spear Infantry
40 Eastern Bastion Onager
40 Eastern Bastion Onager
Eastern Bastion Onager
(Eas_Onager_Bastion)
Field Artillery
40 Eastern Bastion Scorpion
40 Eastern Bastion Scorpion
40 Eastern Bastion Scorpion
Eastern Bastion Scorpion
(Eas_Scorpion_Bastion)
Fixed Artillery
160 Eastern Spearmen
160 Eastern Spearmen
160 Eastern Spearmen
160 Eastern Spearmen
Eastern Spearmen
(Eas_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Babylonian Spearmen
Melee Infantry / Spear Infantry / (Atr_Babylonian_Spears)
Babylonian Spearmen
These Babylonians soldiers armed in classical Assyrian attire are a mighty fighting force.
160 760 760 29 30 25 67 100 75 55
2
160 Hellenic Infantry
Melee Infantry / Melee Infantry / (Atr_Hellenic_Infantry)
Hellenic Infantry
Native Medians and Persians trained in the hellenic style.
160 540 540 26 36 19 63 82 65 45
3
120 Immortals
Missile Infantry / Missile Infantry / (Atr_Persian_Immortal)
Immortals
The deadliest fighting force in all of Asia.
120 930 930 38 145 7 30 36 38 29 81 78 75 65
4
120 Sparabara
Missile Infantry / Missile Infantry / (Atr_Sparabara_Infantry)
Sparabara
The main line of the old Persian army. Reformed and ready to conqour once more.
120 620 620 35 145 7 30 23 36 20 58 73 65 45
5
160 Axemen
Melee Infantry / Melee Infantry / (Eas_Axemen)
Axemen
Well protected by scale armour, these axemen also carry javelins into battle.
160 570 570 36 34 20 55 92 65 50
6
90 Noble Mounted Axemen
Cavalry / Melee Cavalry / (Eas_Cav1)
Noble Mounted Axemen
Nobility and brutality were sisters much more than history would have us believe ...
90 870 870 39 36 45 77 92 125 55
7
160 Hillmen
Melee Infantry / Melee Infantry / (Eas_Hillmen)
Hillmen
Unschooled in formal warfare, these hillmen are canny fighters if used correctly.
160 310 270 25 34 11 42 52 65 35
8
90 Horse Skirmishers
Cavalry / Missile Cavalry / (Eas_Horse_Skirm)
Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
90 390 390 30 75 8 18 12 36 18 37 49 90 25
9
120 Eastern Javelinmen
Missile Infantry / Missile Infantry / (Eas_Javelinmen)
Eastern Javelinmen
These skirmishers harass an enemy line with javelins, screening their comrades in the process.
120 500 500 32 70 9 18 7 23 3 31 52 50 20
10
160 Kartli Axemen
Melee Infantry / Melee Infantry / (Eas_Kartli_Axemen)
Kartli Axemen
The axemen of Kartli are fierce fighters, eager to protect their homeland.
160 650 650 40 34 16 52 92 70 55
11
160 Gor Light Swordsmen
Melee Infantry / Melee Infantry / (Eas_Melee2)
Gor Light Swordsmen
Coming from the persian city of Gor, not so far from the Persican Sea, these men form light melee units, better used as reinforcement
160 730 730 28 36 29 62 73 70 55
12
160 Gazaca's Sword Infantry
Melee Infantry / Melee Infantry / (Eas_Melee4)
Gazaca's Sword Infantry
Good sword infantry units recruited in the regions of Media
160 880 880 36 38 24 85 109 80 60
13
120 Eastern Slingers
Missile Infantry / Missile Infantry / (Eas_Slingers)
Eastern Slingers
Even giants can be humbled by nimble slingers.
120 500 500 22 155 8 35 7 23 3 31 52 50 20
14
160 Eastern Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear)
Eastern Spearmen
Cheap spearmen are not necessarily poor spearmen.
160 280 280 15 29 11 53 63 65 30
15
160 Indo - Persian Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear2)
Indo - Persian Spearmen
From the exotic regions which were loved by the eyes of Alexander, full of desire and glory, a mezcla of fighting races united by the Holy Word of spear and war
160 690 690 25 29 28 67 78 70 55
16
160 Colchis Heavy Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear4)
Colchis Heavy Spearmen
Heavy armours are the mark of these spearmen coming fro the rich cities of Colchis. Some people can recognize they're similar to Armenians, and thatwill be true
160 900 900 31 32 29 91 97 80 60
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