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Siege Workshop ArmeniaArmenia Military (Siege) Level 3

Siege Workshop

Cunning and forethought can breach enemy walls.

Armies have always been more than just the men in the ranks. Provision of weapons, armour, supplies and camp materials was essential. Almost any workshop could make axes, javelins and spears, arrows and lead sling bullets, or simple leather armour, but making supplies in sufficient quantity needed central organisation. More complex equipment often required skilled blacksmiths working in better shops. A good sword needed time and skill to make, as did high-quality armour. Siege equipment could be constructed on site, but there was always a need for specialised parts. It was relatively easy to find timber, but the ironwork and sinew 'springs' needed might be harder to find on campaign. These pieces would be created in advance in specialised central workshops.

Military (Siege)

Quartermaster
Quartermaster
(east_military_siege_1)
Military (Siege) Level 0
Craftsman Quarters
Craftsman Quarters
(east_military_siege_2)
Military (Siege) Level 1
Siege Workshop
Siege Workshop
(east_military_siege_3)
Military (Siege) Level 2
Siege Workshop

Building Name

Siege Workshop

Level Name

east_military_siege_3

Building Chain

Military (Siege)

Building Level

3

Create Time

5

Create Cost

3800

Require Resource

Timber
Timber

Require Technology

Torsion Techniques
Torsion Techniques
Battering Ram
Battering Ram

Effects

150 wealth from manufacturing (industry) (this_building)
-6 public order per turn (squalor) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
40 Eastern Ballista
Siege Engine / Field Artillery / (Eas_Ballista)
Eastern Ballista
If a man can be seen, he can be hit. If hit, killed.
40 1580 700 170 420 3 9 23 5 8 27 60 35
2
40 Eastern Scorpion
Siege Engine / Field Artillery / (Eas_Cheiroballistra)
Eastern Scorpion
A man pierced through is unlikely to dispute a battle's outcome.
40 600 600 120 350 6 9 23 5 8 27 60 35
3
40 Eastern Giant Ballista
Siege Engine / Fixed Artillery / (Eas_Giant_Ballista)
Eastern Giant Ballista
The inventive mind makes cruel machines very useful in battle.
40 810 810 205 550 2 9 23 5 8 27 60 35
4
40 Eastern Large Onager
Siege Engine / Field Artillery / (Eas_Large_Onager)
Eastern Large Onager
Carnage is only the start: wise targets remember urgent business elsewhere.
40 1800 880 230 480 3 9 23 6 8 27 60 35
5
40 Eastern Onager
Siege Engine / Field Artillery / (Eas_Onager)
Eastern Onager
Really big rocks, thrown at the enemy, punctuate many a debating point in war.
40 1600 750 190 350 4 9 23 5 8 27 60 35
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