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HomeHome / Radious Total War Mod / Massyli (Hannibal at the Gates) / Buildings / Garrison Large Town
Garrison Large Town Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) Minor Settlement Level 4

Garrison Large Town

A peaceful, busy metropolis, ensured by the sword.

A garrison serves many purposes. In the large empires of the ancient world, it was often easy for a subjugated people to question the authority of an absent and unseen ruler. In most cases a small garrison provided a reminder of who was really in control, often forestalling any rebellious activity before it even began. Furthermore, this arrangement was beneficial for both the local economy, as the soldiers looked for opportunities to spend their wages, and for the soldiers themselves, to whom life in a peaceful garrison was infinitely preferable to being on campaign. Many large and prosperous towns owed their success to the presence of a garrison.

Minor Settlement

Village
Village
(east_town_1)
Minor Settlement Level 0
Garrison Settlement
Garrison Settlement
(east_town_garrison_2)
Minor Settlement Level 1
Garrison Town
Garrison Town
(east_town_garrison_3)
Minor Settlement Level 2
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Minor Settlement Level 3
Trade Settlement
Trade Settlement
(east_town_trade_2)
Minor Settlement Level 1
Trade Town
Trade Town
(east_town_trade_3)
Minor Settlement Level 2
Trade Large Town
Trade Large Town
(east_town_trade_4)
Minor Settlement Level 3
Garrison Large Town

Building Name

Garrison Large Town

Level Name

east_town_garrison_4

Building Chain

Minor Settlement

Building Level

4

Create Time

8

Create Cost

4200

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-7 food (this_region)
+6% wealth from all sources (regions_in_this_province)
220 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+6 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Numidian Noble Infantry
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
Spear Infantry
160 Numidian Spearmen
160 Numidian Spearmen
160 Numidian Spearmen
160 Numidian Spearmen
Numidian Spearmen
(Num_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 20 155 7 35 7 23 3 31 52 50 20
2
160 Numidian Armoured Swords
Melee Infantry / Melee Infantry / (Num_Melee3)
Numidian Armoured Swords
Sword, shield and a simple chainmail to protect the chest, above the tunic: protection and resistance to oppressive heat
160 810 810 32 36 28 66 100 75 55
3
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
No matter how reluctant, every spearman holds the line if he wants to live.
160 290 260 15 29 11 65 52 65 30
4
160 Numidian Armoured Spears
Melee Infantry / Spear Infantry / (Num_Spear3)
Numidian Armoured Spears
Spear, shield and a simple chainmail to protect the chest, above the tunic: protection and resistance to oppressive heat
160 770 770 28 29 27 82 87 70 55
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