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Harbour Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) Port Level 2

Harbour

Safe haven from pirates and storms, and a place to trade.

Harbours were vital in the ancient world, offering a safe refuge from pirates and storms and a place for trade. Although most ships hugged the coastlines, loading and unloading goods needed a sheltered harbour. A natural bay would do, but the construction of docks and wharfs, and sheltering sea walls made sea-going life much easier. Harbours were colossal undertakings, but the long-term benefits far outweighed the labour and costs involved.

Port

Port
Port
(east_port_1)
Port Level 0
Fishing Port
Fishing Port
(east_port_fish_2)
Port Level 1
Fishmongers' Lane
Fishmongers' Lane
(east_port_fish_3)
Port Level 2
Seafood Market
Seafood Market
(east_port_fish_4)
Port Level 3
Military Pier
Military Pier
(east_port_military_2)
Port Level 1
Naval Yard
Naval Yard
(east_port_military_3)
Port Level 2
Drydock
Drydock
(east_port_military_4)
Port Level 3
Harbour
Harbour
(east_port_trade_2)
Port Level 1
Trading Port
Trading Port
(east_port_trade_3)
Port Level 2
Seaside Market
Seaside Market
(east_port_trade_4)
Port Level 3
Harbour

Building Name

Harbour

Level Name

east_port_trade_2

Building Chain

Port

Building Level

2

Create Time

3

Create Cost

2000

Effects

80 wealth from local commerce (this_building)
130 wealth from maritime commerce (this_building)

Provides Garrison Army

80 Raiding Hemiolia - Libyan Javelinmen
80 Raiding Hemiolia - Libyan Javelinmen
Raiding Hemiolia - Libyan Javelinmen
(Car_Javelin_One_Halfer)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Raiding Hemiolia - Libyan Javelinmen
Medium Ship / Missile Ship / (Car_Javelin_One_Halfer)
Raiding Hemiolia - Libyan Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

80 400 400 402 6 28 70 8 18 7 23 3 31 52 50 20
2
100 Pursuit Trihemiolia - Libyan Javelinmen
Medium Ship / Missile Ship / (Car_Javelin_Two_Halfer)
Pursuit Trihemiolia - Libyan Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

100 520 520 566 7 28 70 8 18 7 23 3 31 52 50 20
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