Satrap Karka
A satrapy is a kingdom in all but name.Though the empires of the east had relied on client kings to indirectly administer their provinces for some time, satraps came into existence in their particular form under the Persian Achaemenid Empire. The divine associations attributed to kingship meant that the men appointed to rule their domains were instead called satraps, essentially governors who ruled in the Great King’s name. Despite this lesser status, they remained responsible for every aspect of administration from taxation to defence, and had miniature courts that reflected their power. Such autonomy decreased the administrative burden on the Great King but provided ample opportunity for rebellion when central power weakened.
Provincial Capital
Building Name Satrap Karka |
Level Name east_city_satrap_4 |
Building Chain Provincial Capital |
Building Level 4 |
Create Time 8 |
Create Cost 6500 |
Require Technology Improved Material Transportation |
Effects
+6 artillery on walls (this_region)-7 food (this_region)
+12% wealth from all sources (regions_in_this_province)
370 wealth from subsistence (this_building)
+9 growth per turn (this_province)
+6 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
(Afr_Archers)
Missile Infantry
(Afr_Ballista_Bastion)
Field Artillery
(Afr_Onager_Bastion)
Field Artillery
(Afr_Scorpion_Bastion)
Fixed Artillery
(Num_Noble_Infantry)
Spear Infantry
(Num_Spear)
Spear Infantry
Recruitable Units
Recruitable Units Lv. 1 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers) Tribal Slingers Even the smallest pebble is dangerous, in the right hands. |
|||||||||||||||||
120 | 480 | 480 | 20 | 155 | 7 | 35 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | |||||
2 |
Cavalry / Shock Cavalry / (Num_Cav1) Numidian Spear Camelry Warriors who have preferred the camel to the fast and famous horses of the the Numidian military tradition |
|||||||||||||||||
90 | 910 | 910 | 30 | 34 | 64 | 86 | 84 | 145 | 55 | |||||||||
3 |
Melee Infantry / Melee Infantry / (Num_Melee1) Rusicade Light Axemen These are men lightly armed with axes from the trade-region of the portual city of Rusicade in Masesylia |
|||||||||||||||||
160 | 560 | 560 | 24 | 34 | 21 | 57 | 68 | 65 | 50 | |||||||||
4 |
Melee Infantry / Melee Infantry / (Num_Melee3) Numidian Armoured Swords Sword, shield and a simple chainmail to protect the chest, above the tunic: protection and resistance to oppressive heat |
|||||||||||||||||
160 | 810 | 810 | 32 | 36 | 28 | 66 | 100 | 75 | 55 | |||||||||
5 |
Melee Infantry / Spear Infantry / (Num_Spear) Numidian Spearmen No matter how reluctant, every spearman holds the line if he wants to live. |
|||||||||||||||||
160 | 290 | 260 | 15 | 29 | 11 | 65 | 52 | 65 | 30 | |||||||||
6 |
Melee Infantry / Spear Infantry / (Num_Spear2) River Muluia Spearmen Good spears from the Muluia River region, an area that in the III century will belong to Syphax, King of Masesyl |
|||||||||||||||||
160 | 670 | 670 | 26 | 29 | 24 | 71 | 73 | 70 | 55 | |||||||||
7 |
Melee Infantry / Spear Infantry / (Num_Spear3) Numidian Armoured Spears Spear, shield and a simple chainmail to protect the chest, above the tunic: protection and resistance to oppressive heat |
|||||||||||||||||
160 | 770 | 770 | 28 | 29 | 27 | 82 | 87 | 70 | 55 |
Disqus |
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