Royal Kerta
With prosperity comes growth and greater prestige, both religious and political.The cities of the ancient world were situated where resources were plentiful and could be defended. River crossings, ports and natural trade routes were ideal locations for large populations to arise. Cities developed over long periods of time, often incorporating the architecture of earlier civilisations. In 305BC, the city of Seleucia vastly expanded an existing town on the west bank of the Tigris River. In the centuries that followed it came to rival the great Hellenic cities in magnificence. Often, planned expansion was limited to high-status quarters of the city: palaces, temples and public areas. Everyone else squeezed into the available space within the walls. This led to magnificent buildings being only a stone's throw from squalid slums.
Provincial Capital
Building Name Royal Kerta |
Level Name east_city_royal_3 |
Building Chain Provincial Capital |
Building Level 3 |
Create Time 5 |
Create Cost 4800 |
Require Technology Qanat |
Effects
+4 Eastern cultural influence (this_region)+3 artillery on walls (this_region)
-4 food (this_region)
+10% wealth from all sources (regions_in_this_province)
400 wealth from subsistence (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers) Tribal Slingers Even the smallest pebble is dangerous, in the right hands. |
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120 | 480 | 480 | 20 | 155 | 7 | 35 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | |||||
2 |
Melee Infantry / Melee Infantry / (Num_Melee2) Coastal Axe Marauders The bizarre and messy look of these formations of raiders does not lead to downplay their military utility... |
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160 | 710 | 710 | 27 | 36 | 31 | 68 | 83 | 70 | 55 | |||||||||
3 |
Melee Infantry / Spear Infantry / (Num_Spear) Numidian Spearmen No matter how reluctant, every spearman holds the line if he wants to live. |
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160 | 290 | 260 | 15 | 29 | 11 | 65 | 52 | 65 | 30 | |||||||||
4 |
Melee Infantry / Spear Infantry / (Num_Spear1) Light Spears of Mount Aurasius People from the region of Mount Aurasius, famous in the centuries for Madghacen, the royal mausoleum where are buried the Berber King of Numidia. Madghis was the king of the independent kingdoms of Numidia, between 300-200 BC, not far from Masinissa period and the early Roman contacts |
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160 | 530 | 530 | 19 | 29 | 16 | 59 | 57 | 65 | 50 |
Disqus |
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