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HomeHome / Radious Total War Mod / Arverni (Caesar in Gaul) / Buildings / Industry Oppidum
Industry Oppidum Arverni (Caesar in Gaul)Arverni (Caesar in Gaul) Provincial Capital Level 4

Industry Oppidum

All a man could want is within.

As barbarian society developed, the need for larger settlements to house more people increased. This gave rise to fortified settlements, which tended to be built on areas with natural defences such as hilltops, cliffs or river banks. These were fortified with stone or wooden defences, setting them apart from the smaller settlements of the tribes. Some historians argue that the addition of fortifications was not a defensive decision but was, in fact, a matter of prestige. A tribe could have more than one of these fortified settlements and their sizes varied significantly. Julius Caesar made a study of the Gauls and named their fortified settlements 'oppidum', noting that the differing sizes seemed to show the hierarchy within each tribe.

Provincial Capital

Settlement
Settlement
(barb_city_1)
Provincial Capital Level 0
Fortified Settlement
Fortified Settlement
(barb_city_2)
Provincial Capital Level 1
Hundred
Hundred
(barb_city_3)
Provincial Capital Level 2
Industry Oppidum
Industry Oppidum
(barb_city_industry_4)
Provincial Capital Level 3
Trade Oppidum
Trade Oppidum
(barb_city_trade_4)
Provincial Capital Level 3
Tribal Oppidum
Tribal Oppidum
(barb_city_tribal_4)
Provincial Capital Level 3
Industry Oppidum

Building Name

Industry Oppidum

Level Name

barb_city_industry_4

Building Chain

Provincial Capital

Building Level

4

Create Time

8

Create Cost

7500

Require Technology

Enclosed Settlement
Enclosed Settlement

Effects

-10% construction costs (regions_in_this_province)
-7 food (this_region)
+20% wealth from industry (regions_in_this_province)
800 wealth from subsistence (this_building)
+9 growth per turn (this_province)
+8 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

40 Celtic Bastion Ballista
40 Celtic Bastion Ballista
40 Celtic Bastion Ballista
Celtic Bastion Ballista
(Cel_Ballista_Bastion)
Field Artillery
120 Gallic Hunters
120 Gallic Hunters
Gallic Hunters
(Cel_Gallic_Hunters)
Missile Infantry
160 Naked Warriors
160 Naked Warriors
160 Naked Warriors
160 Naked Warriors
Naked Warriors
(Cel_Naked_Warriors)
Melee Infantry
160 Oathsworn
160 Oathsworn
Oathsworn
(Cel_Oathsworn)
Melee Infantry
40 Celtic Bastion Onager
40 Celtic Bastion Onager
Celtic Bastion Onager
(Cel_Onager_Bastion)
Field Artillery
40 Celtic Bastion Scorpion
40 Celtic Bastion Scorpion
40 Celtic Bastion Scorpion
Celtic Bastion Scorpion
(Cel_Scorpion_Bastion)
Fixed Artillery
160 Spear Warriors
Spear Warriors
(Cel_Spear_Warriors)
Spear Infantry
160 Celtic Warriors
Celtic Warriors
(Cel_Warriors)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Freemen
Melee Infantry / Spear Infantry / (Cel_Levy_Freemen)
Levy Freemen
The chance to win glory and position makes these men fierce opponents.
160 350 310 16 28 19 62 57 55 25
2
90 Light Horse
Cavalry / Melee Cavalry / (Cel_Light_Horse)
Light Horse
The capable mounted skirmishers are a useful force for keeping an enemy at bay.
90 510 450 32 29 42 92 51 95 45
3
120 Celtic Slingers
Missile Infantry / Missile Infantry / (Cel_Slingers)
Celtic Slingers
These slingers, eager for glory in battle, are highly effective skirmishers.
120 470 470 20 155 7 35 7 23 3 44 53 50 20
4
160 Spear Warriors
Melee Infantry / Spear Infantry / (Cel_Spear_Warriors)
Spear Warriors
A warrior grasps the spear firmly, so that it does not shake in his hand.
160 490 490 20 29 22 74 77 65 45
5
160 Celtic Sword Killers
Melee Infantry / Melee Infantry / (Cel_Sword_Killers)
Celtic Sword Killers
A warrior grasps the sword, so that it does not shake in his hand.
160 500 500 27 36 26 73 77 65 45
6
160 Celtic Warriors
Melee Infantry / Melee Infantry / (Cel_Warriors)
Celtic Warriors
There is a deep savagery in these warrior's hearts; a delight in battle for its own sake.
160 460 460 24 36 24 66 57 65 40
7
120 Celtic Youths
Missile Infantry / Missile Infantry / (Cel_Youths)
Celtic Youths
These young men seek battle to enhance their status and gain experience.
120 340 340 28 70 7 18 5 23 3 35 62 55 20
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