Satrap Karka
A satrapy is a kingdom in all but name.Though the empires of the east had relied on client kings to indirectly administer their provinces for some time, satraps came into existence in their particular form under the Persian Achaemenid Empire. The divine associations attributed to kingship meant that the men appointed to rule their domains were instead called satraps, essentially governors who ruled in the Great King’s name. Despite this lesser status, they remained responsible for every aspect of administration from taxation to defence, and had miniature courts that reflected their power. Such autonomy decreased the administrative burden on the Great King but provided ample opportunity for rebellion when central power weakened.
Provincial Capital
Building Name Satrap Karka |
Level Name east_city_satrap_4 |
Building Chain Provincial Capital |
Building Level 4 |
Create Time 8 |
Create Cost 6500 |
Require Technology Improved Material Transportation |
Effects
+6 artillery on walls (this_region)-7 food (this_region)
+12% wealth from all sources (regions_in_this_province)
370 wealth from subsistence (this_building)
+9 growth per turn (this_province)
+6 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
(Eas_Ballista_Bastion)
Field Artillery
(Eas_Elite_Persian_Archers)
Missile Infantry
(Eas_Onager_Bastion)
Field Artillery
(Eas_Par_Sword)
Melee Infantry
(Eas_Parthian_Foot_Archers)
Missile Infantry
(Eas_Scorpion_Bastion)
Fixed Artillery
(Eas_Spear)
Spear Infantry
Recruitable Units
Recruitable Units Lv. 1 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (Eas_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 310 | 270 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | |||||||||
2 |
Cavalry / Missile Cavalry / (Eas_Horse_Skirm) Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
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90 | 390 | 390 | 30 | 75 | 8 | 18 | 12 | 36 | 18 | 37 | 49 | 90 | 25 | |||||
3 |
Missile Infantry / Missile Infantry / (Eas_Javelinmen) Eastern Javelinmen These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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120 | 500 | 500 | 32 | 70 | 9 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | |||||
4 |
Cavalry / Melee Cavalry / (Eas_Median_Cav) Median Cavalry These fine cavalrymen are well able to handle themselves in the cut and thrust of melee. |
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90 | 610 | 610 | 29 | 29 | 31 | 77 | 87 | 110 | 50 | |||||||||
5 |
Melee Infantry / Melee Infantry / (Eas_Par_Sword) Parthian Swordsmen Once their javelins have struck, these Parthians are able to finish off any survivors. |
|||||||||||||||||
160 | 740 | 740 | 32 | 36 | 31 | 81 | 92 | 70 | 60 | |||||||||
6 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Axemen) Parthian Axemen Parthian Axemen are skilled warriors who are great at breaking enemy shields. |
|||||||||||||||||
160 | 670 | 670 | 29 | 34 | 28 | 77 | 92 | 75 | 55 | |||||||||
7 |
Melee Infantry / Spear Infantry / (Eas_Parthia_Spear_Regular) Parthian Spear Regulars Parthian regulars are part of every army. |
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160 | 650 | 650 | 25 | 29 | 21 | 84 | 92 | 75 | 55 | |||||||||
8 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Sword_Regular) Parthian Sword Regulars Parthian regulars are part of every army. |
|||||||||||||||||
160 | 650 | 650 | 28 | 36 | 24 | 80 | 92 | 75 | 55 | |||||||||
9 |
Melee Infantry / Spear Infantry / (Eas_Persian_Hoplites) Persian Hoplites An idea like hoplites is worth copying, even if Greek "liberty" weakens a man… |
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160 | 520 | 520 | 20 | 29 | 16 | 64 | 90 | 70 | 40 | |||||||||
10 |
Missile Infantry / Missile Infantry / (Eas_Persian_Light_Archers) Persian Light Archers Archers should be valued for the ability to strike down a distant foe. |
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120 | 410 | 410 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | |||||
11 |
Missile Infantry / Missile Infantry / (Eas_Slingers) Eastern Slingers Even giants can be humbled by nimble slingers. |
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120 | 500 | 500 | 22 | 155 | 8 | 35 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | |||||
12 |
Melee Infantry / Spear Infantry / (Eas_Spear) Eastern Spearmen Cheap spearmen are not necessarily poor spearmen. |
|||||||||||||||||
160 | 280 | 280 | 15 | 29 | 11 | 53 | 63 | 65 | 30 | |||||||||
Recruitable Units Lv. 0 | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
13 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Infantry) Parthian Infantry Parthian basic infantry are the core of every eastern army. |
|||||||||||||||||
160 | 600 | 600 | 25 | 36 | 18 | 63 | 93 | 70 | 55 |
Disqus |
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