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Settlement (Open Air Tannery) Lepidus' Rome (Imperator Augustus)Lepidus' Rome (Imperator Augustus) Leather Level 2

Settlement (Open Air Tannery)

"The neighbours hate the smell, but they'd complain louder with no wineskins."

People have been using hides to protect and clothe themselves ever since they began to trap and kill animals, according to archaeological evidence going back as far as the Palaeolithic period. As animal husbandry developed the use and availability of hides increased. Processes of tanning were introduced to make more durable leather. All manner of substances - tannins from trees to faeces and animal brains - were used to treat the skins. Tanning was seen as a smelly, dirty even poisonous trade and so was banished to the outskirts of towns. However, after tanning the hides could be used as waterskins, bags, boats, armour, sandals, boots, scabbards, and harnesses, amongst many other useful products. Calf or goat skins were also made into parchments by soaking them in lime.

Leather

Village (Tannery)
Village (Tannery)
(rome_leather_1)
Leather Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(rome_leather_2)
Leather Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(rome_leather_3)
Leather Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(rome_leather_4)
Leather Level 3
Settlement (Open Air Tannery)

Building Name

Settlement (Open Air Tannery)

Level Name

rome_leather_2

Building Chain

Leather

Building Level

2

Create Time

3

Create Cost

1400

Effects

180 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
+2 public order per turn (this_province)
80 leather (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Legionaries
160 Legionaries
Legionaries
(Emp_Rom_Legionaries)
Melee Infantry
160 Vigiles
Vigiles
(Emp_Rom_Vigiles)
Spear Infantry
160 Legionary Cohort
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
120 Velites
Velites
(Rom_Velites)
Missile Infantry
40 War Dogs
War Dogs
(Rom_War_Dogs)
Special

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Vigiles
Melee Infantry / Spear Infantry / (Emp_Rom_Vigiles)
Vigiles
These spear-armed garrison troops are also the town watch, riot squad and firemen.
160 400 400 14 29 11 56 63 65 30
2
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 330 330 28 70 7 18 5 23 3 31 52 50 20
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