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Farming Town Egypt (Imperator Augustus)Egypt (Imperator Augustus) Minor Settlement Level 3

Farming Town

A profitable surplus is the work of many hands.

Based on agriculture, fishing, trade, or mining small communities supported the growth of Greek city-states and the later Hellenic empires, providing every raw material needed. Villages only happen where there is something worth exploiting, and the best placed ones soon grow into larger towns. In the Greek world, such settlements could be as varied as the hamlets of the Spartan perioikoi, who helped keep the helots enslaved inside the state and acted as intermediaries with the outside world, to the "thousand golden cities" of Bactria which thrived on agriculture and flourishing trade in Asia Minor.

Minor Settlement

Village
Village
(greek_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Minor Settlement Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Minor Settlement Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(greek_town_trade_3)
Minor Settlement Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Minor Settlement Level 3
Farming Town

Building Name

Farming Town

Level Name

greek_town_farm_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Architectural Advances
Architectural Advances

Effects

3 food (this_region)
170 wealth from farming (agriculture) (this_building)
+6% wealth from agriculture (regions_in_this_province)
+3 growth per turn (this_province)
-3 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Egyptian Archers
120 Egyptian Archers
120 Egyptian Archers
120 Egyptian Archers
Egyptian Archers
(Egy_Archers)
Missile Infantry
160 Egyptian Infantry
Egyptian Infantry
(Egy_Infantry)
Melee Infantry
160 Karian Axemen
160 Karian Axemen
Karian Axemen
(Egy_Karian_Axemen)
Melee Infantry
160 Egyptian Pikemen
160 Egyptian Pikemen
Egyptian Pikemen
(Egy_Pike)
Pike Infantry
160 Thorax Swordsmen
160 Thorax Swordsmen
Thorax Swordsmen
(Gre_Thorax_Sword)
Melee Infantry
160 Thureos Spears
160 Thureos Spears
Thureos Spears
(Gre_Thureos_Spears)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Egyptian Infantry
Melee Infantry / Melee Infantry / (Egy_Infantry)
Egyptian Infantry
Egyptians, trained for close-combat, are hardy and loyal in the service of a true Pharaoh.
160 200 200 15 23 4 57 72 65 25
2
160 Nile Spearmen
Melee Infantry / Spear Infantry / (Egy_Nile_Hoplites)
Nile Spearmen
A unit that is worth being called Pharao's Guard!
160 750 750 29 33 21 73 117 70 60
3
160 Nubian Axe Warriors
Melee Infantry / Melee Infantry / (Egy_Nubian_Axes)
Nubian Axe Warriors
Nubian warriors with axes fear no enemy.
160 490 490 25 34 22 73 62 70 50
4
120 Egyptian Slingers
Missile Infantry / Missile Infantry / (Egy_Slingers)
Egyptian Slingers
The sling is an ancient weapon; age has not made it less deadly.
120 480 480 20 155 7 35 7 23 3 40 27 50 20
5
160 Thureos Swordsmen
Melee Infantry / Melee Infantry / (Egy_Thureos_Swords)
Thureos Swordsmen
Sword infantry useful in any situation.
160 530 530 26 38 20 72 87 65 55
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