Rhodos (Occupied)
Strategic Hellenistic capital.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
Ancient Capital
Building Name Rhodos (Occupied) |
Level Name dei_minor_city_RHODES_1 |
Building Chain Ancient Capital |
Building Level 1 |
Create Time 4 |
Create Cost 2250 |
Effects
+1% wealth from all sources (regions_in_this_province)85 wealth from subsistence (this_building)
200 wealth from maritime commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% research rate (this_faction)
+10 line of sight across borders (this_region)
+0.1% All Population Classes (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (Cel_Klappagnetoi) Klappagnetoi (Celtic Slinger Spearmen) Klappagnetoi are renowned for their use of slings. Although small in number, these Celtic slingers are excellent and considered the best in all of northern Europe. However, these men are not true warriors and are unfit for melee combat except against other slingers and light units. If kept at a distance, these men can rapidly inflict significant damage on the enemy, making armoured opponents think twice before entering within their range. |
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175 | 598 | 598 | 6 | 190 | 5 | 20 | 21 | 9 | 8 | 44 | 1 | 20 | 45 | |||||
2 |
Melee Infantry / Melee Infantry / (cel_tyl_clubmen) Batores (Celtic Clubmen) These men are a peasant levy, but are usually the strongest men around, chosen by the local chieftain. Their poor armament and protection makes them fast and well-suited for their task. The Batores are equipped with crude weapons, usually heavy clubs and various forestry and farming tools, like axes and other chopping instruments. |
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300 | 440 | 440 | 29 | 11 | 14 | 56 | 1 | 20 | 40 | |||||||||
3 |
Melee Infantry / Spear Infantry / (cel_tyl_levy_spearmen) Atecti (Celtic Levy Spearmen) These levies are recruited from outside the warrior class. Not well-trusted, they are poorly equipped with hastily-made wicker shields. Their main weapon is the spear, economical and efficient at short distances. |
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300 | 333 | 333 | 21 | 9 | 10 | 51 | 1 | 20 | 40 | |||||||||
4 |
Melee Infantry / Spear Infantry / (cel_tyl_light_spearmen) Bagaudas (Celtic Light Spearmen) These men carry a gaiso, a lancia, or any other intermediate-sized spear, which makes them usueful against enemy cavalry. They are not especially a defensive unit, but more a "guerilla warfare" unit, capable of fast tactical moves. |
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300 | 386 | 386 | 24 | 9 | 12 | 67 | 1 | 20 | 40 | |||||||||
5 |
Missile Infantry / Missile Infantry / (cel_tyl_slingers) Talmores (Celtic Slingers) These irregular slingers support the Celtic infantry line, and are capable of throwing their stones up to 230 or even 250 meters. In fact, they are devastating, but also easy prey in case of a counterattack, especially by cavalry. |
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175 | 578 | 578 | 6 | 190 | 5 | 20 | 21 | 11 | 9 | 40 | 1 | 20 | 35 | |||||
6 |
Missile Infantry / Missile Infantry / (cel_tyl_youth) Acubagaudas (Celtic Youth Skirmishers) These skirmishers are equipped with a dagger, or more rarely, a short sword for close combat. Young and agile, they are primarly posted on the flanks of an army, both to prevent enemy flanking manoeuvers, and to outflank the enemy themselves and support their own cavalry. |
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175 | 378 | 378 | 14 | 85 | 7 | 5 | 21 | 11 | 9 | 40 | 1 | 20 | 35 |
Disqus |
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