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Siege Engineer's Workshop SinopeSinope Military (Equipment) Level 3

Siege Engineer's Workshop

All generals use siege weapons to break the enemy's will.

As empires expanded so technologies developed to enable attacks on defensive positions and lay siege to large cities. Field engineers became adept in the arts of using whatever resources were to hand to construct catapults, siege towers and battering rams to break down the enemy’s defences. The scorpion, a crossbow-like spear-thrower, the fire-raiser, a burning cauldron attached to a long beam on wheels, and the sambuca, a type of covered troop ladder, were early innovations in siege engineering. Philip V of Macedon used catapults along with field works in his defence of the Aous Valley in 198BC, where the Romans lost many men. Towering, literally, above all these were the huge siege towers needed to assault high walls. The Helepolis used against Rhodes in 304BC stood some forty metres high and apparently required 3,000 men to operate it!

Military (Equipment)

Workshop
Workshop
(rom_HELLENIC_military_equipment_1)
Military (Equipment) Level 0
Field Engineer's Workshop
Field Engineer's Workshop
(rom_HELLENIC_military_equipment_siege_2)
Military (Equipment) Level 1
Siege Engineer's Workshop
Siege Engineer's Workshop
(rom_HELLENIC_military_equipment_siege_3)
Military (Equipment) Level 2
Siege Engineer's Workshop

Building Name

Siege Engineer's Workshop

Level Name

rom_HELLENIC_military_equipment_siege_3

Building Chain

Military (Equipment)

Building Level

3

Create Time

10

Create Cost

4950

Require Resource

Timber
Timber

Require Technology

Torsion Techniques
Torsion Techniques

Effects

Level III siege weapons (+20% missile damage) upon recruitment (this_province)
-12% provincial income (building upkeep) (regions_in_this_province)

Provides Garrison Army

100 Greek Cavalry
100 Greek Cavalry
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
200 Greek Hoplites
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
40 Lithobolos
Siege Engine / Field Artillery / (Eas_Ballista)
Lithobolos
(Stone-Thrower)

If a man can be seen, he can be hit. If hit, killed.

40 2000 2000 69 435 2 33 13 20 42 6 20 50
2
40 Oxybeles
Siege Engine / Field Artillery / (Eas_Cheiroballistra)
Oxybeles
(Bolt-Thrower)

These small ballistae fire bolts that can pass through a man.

40 1800 1800 39 365 2 22 11 12 29 6 20 50
3
36 Drepanephora Armata
Cavalry / Chariot / (Gre_Scythed_Chariots)
Drepanephora Armata
(Scythed Chariots)

The terror of a thundering charge, with flashing blades, is often enough to un-man opponents.

36 2000 2000 40 10 44 33 28 20 55
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