Asagarta Minor Settlement (Purple Dye) Level 4
Eastern Town
A prosperous centre for trade and commerce full of opportunity for the right people.Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.
Minor Settlement (Purple Dye)
Building Name Eastern Town |
Level Name rom_EASTERN_city_minor_purple_dye_4 |
Building Chain Minor Settlement (Purple Dye) |
Building Level 4 |
Create Time 16 |
Create Cost 7200 |
Require Resource Gold |
Require Technology Improved Material Transportation |
Effects
-8 food (this_region)+20% wealth from all commerce (all regions)
170 wealth from local commerce (this_building)
900 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
120 purple dye (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tax Harvesting Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 purple dye (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
|||||||||||||||||
120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
2 |
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
|||||||||||||||||
300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
3 |
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers) Qala'im Numidim (Numidian Slingers) Tribesmen that are employed in the army due to their skill with the slingshot. |
|||||||||||||||||
175 | 452 | 452 | 5 | 165 | 5 | 20 | 21 | 10 | 6 | 32 | 3 | 20 | 25 | |||||
4 |
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
|||||||||||||||||
175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
5 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
|||||||||||||||||
300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
6 |
Elephants / Elephant / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
|||||||||||||||||
36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
7 |
Melee Infantry / Spear Infantry / (Eas_Atr_Elite_Shield_Bearers) Vazraka Sparabara (Elite Shield Bearers) The Sparabara are recruited from full members of Persian society. They are trained from childhood to be soldiers, and when not called out to fight on campaigns in distant lands, they practice hunting on the vast plains of Persia. |
|||||||||||||||||
200 | 1017 | 1017 | 32 | 9 | 15 | 63 | 12 | 20 | 55 | |||||||||
8 |
Melee Infantry / Spear Infantry / (Eas_Atr_Shield_Bearers) Sparabara (Shield Bearers) The Sparabara, meaning "shield bearers" in Persian, are usually the first to engage in hand-to-hand combat with the enemy. These soldiers are armoured in quilted linen and carry large rectangular wicker shields as a form of light manoeuvrable defence. |
|||||||||||||||||
300 | 634 | 634 | 26 | 9 | 12 | 58 | 6 | 20 | 40 | |||||||||
9 |
Missile Infantry / Missile Infantry / (Eas_Atr_Slingers) Shuban-i Fradakhshana (Persian Slingers) In battle, slingers are used as light skirmishers, troops with no armour or melee weapons but who rush forward against the enemy to pepper them with stones, only to flee when threatened. |
|||||||||||||||||
175 | 401 | 401 | 6 | 190 | 5 | 20 | 20 | 7 | 8 | 25 | 1 | 20 | 35 | |||||
10 |
Melee Infantry / Spear Infantry / (Eas_Atr_Spear) Gund-i Nizagan (Eastern Spearmen) These poorly trained levy infantry are armed with a spear and a leather-covered wicker shield. Spearmen such as these are trained to form ordered ranks and to march in step. Grouping together bolsters morale and the shieldwall helps to neutralise arrows. |
|||||||||||||||||
300 | 377 | 377 | 24 | 9 | 12 | 52 | 1 | 20 | 40 |
Disqus |
---|
|