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Warlord's Hold Rauxsa-alannaRauxsa-alanna City Centre Level 3

Warlord's Hold

With great power comes great responsibility.

Many of the tribal leaders who fought the Romans are remembered as noble adversaries who stood against the Roman war machine but were ultimately crushed by it. There were those who chose to accept Roman rule in order to protect their people. Cartimandua, queen of the Briganti tribe in Britannia, chose to ally herself with Rome after witnessing the devastation of the southern British tribes. Fleeing for his life, the leader of the Catuvellauni tribe, Caratacus, sought refuge with Cartimandua. Rather than break her alliance with Rome she gave up Caratacus to the Romans in chains. Her peace was eventually broken when her ex-husband rose up against her, plunging her people back into war with Rome.

City Centre

Commons
Commons
(rom_BARBARIAN_commons_1)
City Centre Level 0
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
City Centre Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(rom_BARBARIAN_commons_administration_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(rom_BARBARIAN_commons_administration_3)
City Centre Level 2
Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
City Centre Level 3
Storage Pit
Storage Pit
(rom_BARBARIAN_commons_major_storage_2)
City Centre Level 1
Souterrain
Souterrain
(rom_BARBARIAN_commons_major_storage_3)
City Centre Level 2
Smokehouse
Smokehouse
(rom_BARBARIAN_commons_major_storage_4)
City Centre Level 3
Meeting Hall
Meeting Hall
(rom_BARBARIAN_commons_public_2)
City Centre Level 1
Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
City Centre Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_BARBARIAN_commons_slave_2)
City Centre Level 1
Slave Market
Slave Market
(rom_BARBARIAN_commons_slave_3)
City Centre Level 2
Central Slave Pens
Central Slave Pens
(rom_BARBARIAN_commons_slave_4)
City Centre Level 3
Farmer's Market
Farmer's Market
(rom_BARBARIAN_commons_trade_2)
City Centre Level 1
Public Market
Public Market
(rom_BARBARIAN_commons_trade_3)
City Centre Level 2
Great Fair
Great Fair
(rom_BARBARIAN_commons_trade_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_BARBARIAN_commons_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_BARBARIAN_commons_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_BARBARIAN_commons_horse_4)
City Centre Level 3
Wargames
Wargames
(rom_BARBARIAN_commons_military_2)
City Centre Level 1
Veteran's Hall
Veteran's Hall
(rom_BARBARIAN_commons_military_3)
City Centre Level 2
Chieftan's Gathering
Chieftan's Gathering
(rom_BARBARIAN_commons_military_4)
City Centre Level 3
Warlord's Hold

Building Name

Warlord's Hold

Level Name

rom_BARBARIAN_commons_administration_3

Building Chain

City Centre

Building Level

3

Create Time

10

Create Cost

7800

Require Resource

Marble
Marble

Require Technology

War Horn
War Horn

Effects

-4 public order(squalor) (this_province)
+2 experience for new dignitaries (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% tax rate (this_province)
+0.5% 1st Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
Spear Infantry
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Ragon Sauromatae Uaezdaettae
Cavalry / Missile Cavalry / (Ste_Royal_Horse_Archers)
Ragon Sauromatae Uaezdaettae
(Sarmatian Noble Horse Archers)

Sarmatian nobles are among the few in their society that can actually afford the very high costs of reasonably good defensive gear and larger horses to carry a rider wearing such heavy equipment. However, they are not prepared to frontally charge any disciplined close-order infantry.

120 2368 2368 11 170 8 15 34 11 31 42 22 20 55
2
120 Aursa Uaezdaettae
Cavalry / Shock Cavalry / (Ste_Saka_Noble_Armour_Lancers)
Aursa Uaezdaettae
(Aorsoi Noble Cavalry)

Metal armour is still beyond the means of most Aorsoi nobles; they must be content with either polished horn or hardened leather. Of course, true to steppe traditions, Aorsoi nobles have not forsaken the composite bow and against heavier enemies their skill as bowmen serves them very well.

120 2359 2359 40 9 35 48 24 20 60
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