Spartan Rebels Ancient Capital Level 4
Fortified Antioch
Strategic Hellenistic capital, fortified and prepared.Ancient Capital
Building Name Fortified Antioch |
Level Name dei_main_city_ANTIOCH_4_fort |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 14400 |
Require Resource Marble |
Require Technology City Planning |
Effects
+8 artillery on walls (this_region)-12 food (this_region)
+30% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-9 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+8 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
Greek Archers
(GAR_Gre_Local_Archers)
Missile Infantry
(GAR_Gre_Local_Archers)
Missile Infantry
Lithobolos (Bastion)
(Gre_Ballista_Bastion)
Field Artillery
(Gre_Ballista_Bastion)
Field Artillery
Heilotes Toxotai
(Gre_Helot_Archers)
Missile Infantry
(Gre_Helot_Archers)
Missile Infantry
Perioikoi Hoplitai
(Gre_Periokoi_Hoplites)
Hoplite/Pike Infantry
(Gre_Periokoi_Hoplites)
Hoplite/Pike Infantry
Oxybeles (Bastion)
(Gre_Scorpion_Bastion)
Fixed Artillery
(Gre_Scorpion_Bastion)
Fixed Artillery
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
|||||||||||||||||
175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
2 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
|||||||||||||||||
300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
3 |
Elephants / Elephant / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
|||||||||||||||||
36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
4 |
Missile Infantry / Missile Infantry / (Gre_Helot_Slingers) Heilotes Sphendonetai (Helot Slingers) Even the most stupid, recalcitrant slave can be taught to use a sling. |
|||||||||||||||||
175 | 435 | 435 | 5 | 165 | 5 | 20 | 18 | 7 | 6 | 37 | 1 | 20 | 35 | |||||
5 |
Melee Infantry / Hoplite/Pike Infantry / (Gre_Periokoi_Hoplites) Perioikoi Hoplitai (Perioikoi Hoplites) Subjects of the Spartan kingdom are called to war to fight amongst the phalanx. While they are not Spartan citizens, their combat prowess is still above that of the average Greek, and they form a solid hoplite unit. |
|||||||||||||||||
200 | 1013 | 1013 | 28 | 9 | 15 | 67 | 12 | 20 | 50 |
Disqus |
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