menu
HomeHome / Divide et Impera / Illyrian Rebels / Buildings / Fortified Roma (Occupied)
Fortified Roma (Occupied) Illyrian RebelsIllyrian Rebels Ancient Capital Level 4

Fortified Roma (Occupied)

The Eternal City, fortified and prepared.

Ancient Capital

Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Fortified Roma (Occupied)

Building Name

Fortified Roma (Occupied)

Level Name

dei_main_city_ROME_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marble
Marble

Require Technology

Enclosed Settlement
Enclosed Settlement

Effects

+8 artillery on walls (this_region)
-12 food (this_region)
+30% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-9 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+8 artillery on walls (this_region)
Ostia: +350 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Dac_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Dac_Scorpion_Bastion)
Fixed Artillery
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
Illyrian Footmen
(GAR_Ill_Garrisoned_Footmen)
Melee Infantry
120 Illyrian Horsemen
120 Illyrian Horsemen
120 Illyrian Horsemen
120 Illyrian Horsemen
Illyrian Horsemen
(GAR_Ill_Garrisoned_Horsemen)
Missile Cavalry
200 Local Citizens
Local Citizens
(GAR_Ita_Armed_Citizens_Foreign)
Melee Infantry
175 Local Slingers
175 Local Slingers
175 Local Slingers
Local Slingers
(GAR_Ita_Citizen_Javelinmen_Foreign)
Missile Infantry
200 Local Town Guard
200 Local Town Guard
Local Town Guard
(GAR_Ita_Town_Guard_Foreign)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Illyrioi Toxotai
Missile Infantry / Missile Infantry / (Ill_Archers)
Illyrioi Toxotai
(Illyrian Archers)

Archers are ideal for harassing the enemy from afar, and goading them into foolish action.

175 469 469 9 165 5 15 14 7 6 24 3 20 45
2
300 Illyrioi Doryphoroi
Melee Infantry / Spear Infantry / (Ill_Spear)
Illyrioi Doryphoroi
(Illyrian Spearmen)

Levies take up arms reluctantly, but they will fight for their homes and loved ones.

300 495 495 27 9 10 60 3 20 45
Disqus
Facebook