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Sparta (Occupied) Parthian NoblesParthian Nobles Ancient Capital Level 4

Sparta (Occupied)

Fearsome and unbroken.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_1)
Ancient Capital Level 0
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_2)
Ancient Capital Level 1
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_3_fort)
Ancient Capital Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_3)
Ancient Capital Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_3_trade)
Ancient Capital Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Ancient Capital Level 3
Sparta (Occupied)

Building Name

Sparta (Occupied)

Level Name

dei_minor_city_SPARTA_4

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

12600

Require Resource

Marble
Marble

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-4% construction costs (all regions)
-6 food (this_region)
456 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
160 marble (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Noble Philanthropy Edict:
-4% building construction costs (this_province)
Tax Harvesting Edict:
+3% tax rate (this_province)
+10 line of sight across borders (this_region)
+7.5% 1st, 2nd and 3rd Class (this_building)
+2 recruited general experience level (this_province)
+1 army recruitment capacity (this_province)
dei_dummy_text_sparta_agoge (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
200 Parthian Spearmen
200 Parthian Spearmen
200 Parthian Spearmen
200 Parthian Spearmen
200 Parthian Spearmen
200 Parthian Spearmen
200 Parthian Spearmen
Parthian Spearmen
(GAR_Par_Garrisoned_Spearmen)
Spear Infantry
120 Parthian Horsemen
120 Parthian Horsemen
120 Parthian Horsemen
Parthian Horsemen
(GAR_Par_Local_Horse_Archers)
Missile Cavalry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Skiritai Peltastai
Missile Infantry / Missile Infantry / (AOR_35_Skiritai_Peltasts)
Skiritai Peltastai
(Skiritai Peltasts)

The Skiritai are a people subject to Sparta. They live in Skiritis, a mountainous region located in northern Laconia on the border with Arcadia, between the Oenus and the Eurotas rivers. These peltasts are expert in the art of making enemy lives miserable using javelins.

175 634 634 15 90 10 5 27 10 11 67 3 20 50
2
200 Skiritai Machairaphoroi
Melee Infantry / Melee Infantry / (AOR_35_Skiritai_Swordsmen)
Skiritai Machairaphoroi
(Skiritai Swordsmen)

Those who dwell in the shadow of the Spartans can have martial glory of their own.

200 573 573 39 10 11 57 1 20 55
3
200 Spartiatai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Spartan_Hoplites)
Spartiatai Hoplitai
(Spartan Hoplites)

These men know nothing but war, and others are right to fear them.

200 1059 1059 33 9 15 74 12 20 50
4
200 Spartiatai Thorakitai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Spartan_Thorax_Hoplites)
Spartiatai Thorakitai Hoplitai
(Spartan Thorax Hoplites)

The phalanx is only as strong as the shield-arms of the warriors in it.

200 1234 1234 34 9 19 73 16 20 50
5
175 Palkhandar
Missile Infantry / Missile Infantry / (Eas_Slingers)
Palkhandar
(Eastern Slingers)

In battle, slingers are used as light skirmishers who rush forward against the enemy to pepper them with stones, only to flee when threatened. Slingers come from the shepherd boys of the highlands who use slings to herd sheep and goats. They stand guard in the upland pastures, and if they see an animal straying, they sling a stone in front of it to ward it back to safety.

175 449 449 6 190 5 20 18 7 6 32 1 20 35
6
300 Nizagan
Melee Infantry / Spear Infantry / (Eas_Spear)
Nizagan
(Levy Spearmen)

These poorly trained levy infantry are supplied by the great nobles (Azats) from their estates in the more settled regions of the empire. They are armed with a spear and a leather-covered wicker shield. Though they are ill-disciplined, these spearmen are capable of fighting in ordered ranks.

300 351 351 22 9 11 52 1 20 45
7
200 Kamandaran Zhayadan
Missile Infantry / Missile Infantry / (par_elite_archers)
Kamandaran Zhayadan
(Elite Parthian Foot Archers)

These elite foot archers are the most common foot elites in the Parthian Empire. They are professional, well-trained soldiers, equipped with a composite bow, a shield and a sword. They are also protected with nearly impenetrable scale armour and a helmet with a chainmail face mask.

200 1539 1539 11 185 5 15 33 11 11 78 14 20 60
8
200 Gund i Sugdianavanig
Melee Infantry / Hoplite/Pike Infantry / (par_very_heavy_infantry)
Gund i Sugdianavanig
(Parthian Heavy Infantry)

In general, historians consider Parthian infantry as anectdotal: They usually rely on local foot auxiliaries for land battles. But in time, their all-mounted tactic has become unsuccessful by nature in sieges of all sorts. Being very heavy, these troops are not useful for prolonged running on the battlefield, but for assaulting walls with bravery, skill and great efficiency.

200 1231 1231 32 9 13 70 16 20 60
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