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Rhodos (Occupied) ParthiaParthia Ancient Capital Level 1

Rhodos (Occupied)

Strategic Hellenistic capital.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_1)
Ancient Capital Level 0
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_2)
Ancient Capital Level 1
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_3_fort)
Ancient Capital Level 2
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_3)
Ancient Capital Level 2
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_3_trade)
Ancient Capital Level 2
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Rhodos (Occupied)

Building Name

Rhodos (Occupied)

Level Name

dei_minor_city_RHODES_1

Building Chain

Ancient Capital

Building Level

1

Create Time

4

Create Cost

2250

Effects

+1% wealth from all sources (regions_in_this_province)
85 wealth from subsistence (this_building)
200 wealth from maritime commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% research rate (this_faction)
+10 line of sight across borders (this_region)
+0.1% All Population Classes (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
200 Parthian Spearmen
Parthian Spearmen
(GAR_Par_Garrisoned_Spearmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Palkhandar
Missile Infantry / Missile Infantry / (Eas_Slingers)
Palkhandar
(Eastern Slingers)

In battle, slingers are used as light skirmishers who rush forward against the enemy to pepper them with stones, only to flee when threatened. Slingers come from the shepherd boys of the highlands who use slings to herd sheep and goats. They stand guard in the upland pastures, and if they see an animal straying, they sling a stone in front of it to ward it back to safety.

175 449 449 6 190 5 20 18 7 6 32 1 20 35
2
300 Nizagan
Melee Infantry / Spear Infantry / (Eas_Spear)
Nizagan
(Levy Spearmen)

These poorly trained levy infantry are supplied by the great nobles (Azats) from their estates in the more settled regions of the empire. They are armed with a spear and a leather-covered wicker shield. Though they are ill-disciplined, these spearmen are capable of fighting in ordered ranks.

300 351 351 22 9 11 52 1 20 45
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