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Sparta (Occupied) Medewi SeparatistsMedewi Separatists Ancient Capital Level 3

Sparta (Occupied)

Fearsome and unbroken.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_1)
Ancient Capital Level 0
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_2)
Ancient Capital Level 1
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_3_fort)
Ancient Capital Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_3)
Ancient Capital Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_3_trade)
Ancient Capital Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Ancient Capital Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Ancient Capital Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Ancient Capital Level 3
Sparta (Occupied)

Building Name

Sparta (Occupied)

Level Name

dei_minor_city_SPARTA_3

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6450

Require Technology

Qanat
Qanat

Effects

-3% construction costs (all regions)
-4 food (this_region)
381 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
80 marble (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+3.5% 1st, 2nd and 3rd Class (this_building)
+1 recruited general experience level (this_province)
+1 army recruitment capacity (this_province)
dei_dummy_text_sparta_agoge (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Spear Infantry
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Qadosh'ba
Melee Infantry / Melee Infantry / (afr_mer_axemen)
Qadosh'ba
(Ethiopian Axemen)

These fierce soldiers fight with the heaviest of the infantry. They wield large double-bladed axes and fight as powerful shock infantry. They wear a mail vest and leather greaves in addition to a long tunic. Fighting without helmets or shields, these men crash into an enemy line ferociously, using their large stature and raw power to push through enemies with reckless abandon.

200 1224 1224 56 13 25 42 10 20 55
2
200 Yam Suph Gora
Melee Infantry / Hoplite/Pike Infantry / (afr_mer_hoplites)
Yam Suph Gora
(Red Sea Hoplites)

These hoplites are mostly Hellenic colonists who were drawn to the Erythraian Sea coast. Their aspis has no bronze coating, relying on elephant skin instead.

200 957 957 30 9 20 60 10 20 50
3
300 Bilit'ti Sayif
Melee Infantry / Melee Infantry / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 38 11 19 56 4 20 40
4
300 Dill'e Gora
Melee Infantry / Spear Infantry / (afr_mer_medium_spearmen)
Dill'e Gora
(Ethiopian Spearmen)

These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops.

300 808 808 33 9 15 71 8 20 50
5
300 Gora'ba
Melee Infantry / Spear Infantry / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 28 9 14 54 3 20 45
6
300 Kulus Bomani
Melee Infantry / Melee Infantry / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 39 11 20 60 1 20 60
7
175 Skiritai Peltastai
Missile Infantry / Missile Infantry / (AOR_35_Skiritai_Peltasts)
Skiritai Peltastai
(Skiritai Peltasts)

The Skiritai are a people subject to Sparta. They live in Skiritis, a mountainous region located in northern Laconia on the border with Arcadia, between the Oenus and the Eurotas rivers. These peltasts are expert in the art of making enemy lives miserable using javelins.

175 634 634 15 90 10 5 27 10 11 67 3 20 50
8
200 Skiritai Machairaphoroi
Melee Infantry / Melee Infantry / (AOR_35_Skiritai_Swordsmen)
Skiritai Machairaphoroi
(Skiritai Swordsmen)

Those who dwell in the shadow of the Spartans can have martial glory of their own.

200 573 573 39 10 11 57 1 20 55
9
200 Spartiatai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Spartan_Hoplites)
Spartiatai Hoplitai
(Spartan Hoplites)

These men know nothing but war, and others are right to fear them.

200 1059 1059 33 9 15 74 12 20 50
10
200 Spartiatai Thorakitai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Spartan_Thorax_Hoplites)
Spartiatai Thorakitai Hoplitai
(Spartan Thorax Hoplites)

The phalanx is only as strong as the shield-arms of the warriors in it.

200 1234 1234 34 9 19 73 16 20 50
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