Shrine of Agin
Through the sacrifice of prisoners, the war god gains strength.Agin was a war god with roughly the same divine status and duties as the Greek god Ares. As might be expected, swords seem to have been part of a special area of responsibility. He was not the most important deity in the Scythian pantheon, but he was certainly the one that most interested Herodotus, the historian. As a Greek, Herodotus had a self-justifiable suspicion of, and air of disapproval towards, all things barbarous. He maintained that the Scythians sacrificed one in every hundred prisoners of war to Agin, by pouring wine over their heads and then cutting their throats. He also claimed that sacrificial prisoners had their right arms cut off, and that these were thrown into the air. The severed arms and corpses would then be left littering the ground around Agin’s shrine.
Religious
Building Name Shrine of Agin |
Level Name rom_BARBARIAN_religious_nomad_agin_3 |
Building Chain Religious |
Building Level 3 |
Create Time 10 |
Create Cost 2100 |
Effects
-10% champion recruitment costs (this_province)+2 Nomadic cultural influence (this_region)
+4 public order per turn (this_province)
+5% shots per minute for all units (local province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
Disqus |
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