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Warlord's Hold Saka RaukaSaka Rauka City Centre Level 3

Warlord's Hold

With great power comes great responsibility.

Many of the tribal leaders who fought the Romans are remembered as noble adversaries who stood against the Roman war machine but were ultimately crushed by it. There were those who chose to accept Roman rule in order to protect their people. Cartimandua, queen of the Briganti tribe in Britannia, chose to ally herself with Rome after witnessing the devastation of the southern British tribes. Fleeing for his life, the leader of the Catuvellauni tribe, Caratacus, sought refuge with Cartimandua. Rather than break her alliance with Rome she gave up Caratacus to the Romans in chains. Her peace was eventually broken when her ex-husband rose up against her, plunging her people back into war with Rome.

City Centre

Commons
Commons
(rom_BARBARIAN_commons_1)
City Centre Level 0
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
City Centre Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(rom_BARBARIAN_commons_administration_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(rom_BARBARIAN_commons_administration_3)
City Centre Level 2
Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
City Centre Level 3
Storage Pit
Storage Pit
(rom_BARBARIAN_commons_major_storage_2)
City Centre Level 1
Souterrain
Souterrain
(rom_BARBARIAN_commons_major_storage_3)
City Centre Level 2
Smokehouse
Smokehouse
(rom_BARBARIAN_commons_major_storage_4)
City Centre Level 3
Meeting Hall
Meeting Hall
(rom_BARBARIAN_commons_public_2)
City Centre Level 1
Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
City Centre Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_BARBARIAN_commons_slave_2)
City Centre Level 1
Slave Market
Slave Market
(rom_BARBARIAN_commons_slave_3)
City Centre Level 2
Central Slave Pens
Central Slave Pens
(rom_BARBARIAN_commons_slave_4)
City Centre Level 3
Farmer's Market
Farmer's Market
(rom_BARBARIAN_commons_trade_2)
City Centre Level 1
Public Market
Public Market
(rom_BARBARIAN_commons_trade_3)
City Centre Level 2
Great Fair
Great Fair
(rom_BARBARIAN_commons_trade_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_BARBARIAN_commons_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_BARBARIAN_commons_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_BARBARIAN_commons_horse_4)
City Centre Level 3
Wargames
Wargames
(rom_BARBARIAN_commons_military_2)
City Centre Level 1
Veteran's Hall
Veteran's Hall
(rom_BARBARIAN_commons_military_3)
City Centre Level 2
Chieftan's Gathering
Chieftan's Gathering
(rom_BARBARIAN_commons_military_4)
City Centre Level 3
Warlord's Hold

Building Name

Warlord's Hold

Level Name

rom_BARBARIAN_commons_administration_3

Building Chain

City Centre

Building Level

3

Create Time

10

Create Cost

7800

Require Resource

Marble
Marble

Require Technology

War Horn
War Horn

Effects

-4 public order(squalor) (this_province)
+2 experience for new dignitaries (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% tax rate (this_province)
+0.5% 1st Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
Spear Infantry
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Ysaninu Aysna
Cavalry / Missile Cavalry / (Ste_Noble_Horse_Archers)
Ysaninu Aysna
(Saka Noble Horse Archers)

Protected with helmets and good quality scale armour, riding horses with frontal barding, and wielding stout spears, these Saka nobles can give a good account of themselves in hand to hand combat. Also, they are no less adept with the strong, composite bows they carry than poorer, more lightly-equipped horse archers and only slightly less agile. This combination makes them suitable for a variety of tasks.

120 2483 2483 11 160 7 15 39 9 35 48 22 20 65
2
120 Yukhuna Ysaninu Purma
Cavalry / Missile Cavalry / (Ste_Sarmatian_Royal_Lancers)
Yukhuna Ysaninu Purma
(Yuezhi Noble Cavalry)

These mounted nobles are lightly armoured medium cavalry, able to skirmish with their bows and mount a desperate charge with their lances. They wield their bows with skill, and handle their lances well.

120 1234 1234 11 160 5 15 34 9 33 42 6 20 60
3
120 Sahiya Hadabara
Cavalry / Shock Cavalry / (Ste_Scythian_Royal_Horse)
Sahiya Hadabara
(Late Saka Cataphracts)

These men represent the champions of Indo-Saka society that have distinguished themselves as a feared force of crack cavalry. Armoured with a lamellar cuirass and helmet along with laminated trousers and laminated arm defences, and with their chargers armoured in a complete lamellar barding, these cataphracts boast defences as formidable as their Parthian rivals to the west.

120 2902 2902 50 9 46 61 28 20 65
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