menu
HomeHome / Divide et Impera / Libya / Buildings / Qart-Hadasht
Qart-Hadasht LibyaLibya Ancient Capital Level 4

Qart-Hadasht

Heir to Phoenicia.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_1)
Ancient Capital Level 0
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_2)
Ancient Capital Level 1
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_3_fort)
Ancient Capital Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_3)
Ancient Capital Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_3_trade)
Ancient Capital Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Qart-Hadasht

Building Name

Qart-Hadasht

Level Name

dei_main_city_CARTHAGE_4

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

12600

Require Resource

Marble
Marble

Require Technology

Concrete
Concrete

Effects

+6 artillery on walls (this_region)
-10 food (this_region)
+40% wealth from all sources (regions_in_this_province)
1518 wealth from subsistence (this_building)
+4 growth per turn (this_province)
-8 public order(squalor) (this_province)
-10% mercenary recruitment cost (your_characters_in_this_province)
+1 army recruitment capacity (this_province)
+4% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+6 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

40 Ballista (Bastion)
40 Ballista (Bastion)
40 Ballista (Bastion)
Ballista (Bastion)
(Car_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Car_Scorpion_Bastion)
Fixed Artillery
100 Carthaginian Cavalry
100 Carthaginian Cavalry
100 Carthaginian Cavalry
100 Carthaginian Cavalry
Carthaginian Cavalry
(GAR_Car_Citizen_Cavalry)
Melee Cavalry
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
200 Carthaginian  Militia
Carthaginian Militia
(GAR_Car_Citizen_Militia)
Spear Infantry
200 Libyan Spearmen
200 Libyan Spearmen
Libyan Spearmen
(GAR_Car_Garrisoned_Spearmen)
Hoplite/Pike Infantry
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
175 Libyan Javelinmen
Libyan Javelinmen
(GAR_Car_Local_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Dorkim Lybim Kbedim
Melee Infantry / Melee Infantry / (AOR_15_Late_Libyan_Infantry)
Dorkim Lybim Kbedim
(Late Libyan Infantry)

Formed infantry that serves as an able backbone to any army.

200 1077 1077 36 10 11 77 12 20 40
2
120 Parasim Lebiponnim
Cavalry / Missile Cavalry / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
3
200 Dorkim Lybim
Melee Infantry / Melee Infantry / (AOR_15_Libyan_Infantry)
Dorkim Lybim
(Libyan Infantry)

Levied soldiers that fight as javelin-armed swordsmen.

200 915 915 30 10 11 67 10 20 40
4
175 Mitnagsim Lybim
Missile Infantry / Missile Infantry / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
5
300 Mishteret Lybim
Melee Infantry / Spear Infantry / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
6
200 H'anatim Lybim Kbedim
Melee Infantry / Hoplite/Pike Infantry / (Car_Late_Libyan_Hoplites)
H'anatim Lybim Kbedim
(Libyan Heavy Hoplites)

There is a discipline in the advance of a phalanx that eludes lesser men.

200 1022 1022 29 9 15 63 12 20 50
7
200 H'anatim Lybim
Melee Infantry / Hoplite/Pike Infantry / (Car_Libyan_Hoplites)
H'anatim Lybim
(Libyan Hoplites)

There is honour and tradition in defending one's home as a hoplite.

200 918 918 27 9 13 60 10 20 45
8
175 Mitnagsim Lybim
Missile Infantry / Missile Infantry / (Car_Libyan_Javelin)
Mitnagsim Lybim
(Libyan Javelinmen)

Javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 7 15 7 6 37 1 20 35
9
300 Aanatim Lybim
Melee Infantry / Spear Infantry / (Car_Light_Libyan_Infantry)
Aanatim Lybim
(Libyan Thureos Spears)

Levied soldiers that fight as javelin-armed spearmen.

300 518 518 28 9 10 71 3 20 50
Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
100 Parasim Kan'anim
Cavalry / Melee Cavalry / (Car_Cav)
Parasim Kan'anim
(Carthaginian Cavalry)

These excellent horsemen can punch through an enemy line, inflicting terrible casualties in the process.

100 1848 1848 33 9 25 50 14 20 55
11
200 H'anatim Kan'anim
Melee Infantry / Hoplite/Pike Infantry / (Car_Hoplites)
H'anatim Kan'anim
(Carthaginian Hoplites)

The sons of Carthage are men worthy of the name hoplite

200 1032 1032 30 9 17 60 12 20 50
12
200 Dorkei Hatkafa
Melee Infantry / Melee Infantry / (Car_Iberian_Assault_Infantry)
Dorkei Hatkafa
(Iberian Assault Infantry)

These Iberians have pledged their allegiance to Carthage, and thus are equipped by her. They are some of the fiercest combatants around.

200 1261 1261 45 11 15 67 14 20 60
13
200 Dorkim Kan'anim
Melee Infantry / Melee Infantry / (Car_Infantry)
Dorkim Kan'anim
(Carthaginian Infantry)

Loyal sons of Carthage, trained as heavy infantry to protect home and faith.

200 1257 1257 38 10 11 81 16 20 55
14
256 Palangim Lybim Kbedim
Melee Infantry / Hoplite/Pike Infantry / (Car_Late_African_Pike)
Palangim Lybim Kbedim
(Late Libyan Pikemen)

Mail-armoured soldiers that still fight in the Macedonian fashion.

256 944 944 28 9 8 46 12 20 50
15
200 H'anatim Kan'anim Kbedim
Melee Infantry / Hoplite/Pike Infantry / (Car_Late_Hoplites)
H'anatim Kan'anim Kbedim
(Carthaginian Heavy Hoplites)

It is an honour for the sons of Carthage to fight in phalanx with their brothers-in-arms.

200 1200 1200 31 9 17 65 16 20 55
16
200 Dorkim Lybim Kbedim
Melee Infantry / Melee Infantry / (Car_Late_Libyan_Infantry)
Dorkim Lybim Kbedim
(Late Libyan Infantry)

Formed infantry that serves as an able backbone to any army.

200 1077 1077 36 10 11 77 12 20 50
17
256 Palangim Lybi-Fynikim Kbedim
Melee Infantry / Hoplite/Pike Infantry / (Car_Late_Pike)
Palangim Lybi-Fynikim Kbedim
(Late Liby-Phoenician Pikemen)

Heavily armoured soldiers that have been thoroughly drilled in the art of the Macedonian phalanx.

256 1148 1148 32 9 10 48 16 20 55
18
100 Parasim Lybim
Cavalry / Melee Cavalry / (Car_Libyan_Cavalry)
Parasim Lybim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

100 1216 1216 26 9 18 41 4 20 45
19
200 Dorkim Lybim
Melee Infantry / Melee Infantry / (Car_Libyan_Infantry)
Dorkim Lybim
(Libyan Infantry)

To take up arms for Carthage is to defend hearth, home and faith.

200 915 915 30 10 11 67 10 20 50
20
175 Mitnagsim Lybim Kbedim
Missile Infantry / Missile Infantry / (Car_Libyan_Peltasts)
Mitnagsim Lybim Kbedim
(Libyan Peltasts)

It takes skill to skirmish well, and fight hard.

175 766 766 15 90 8 7 30 10 10 65 10 20 40
21
256 Palangim Lybi-Fynikim
Melee Infantry / Hoplite/Pike Infantry / (Car_Pike)
Palangim Lybi-Fynikim
(Liby-Phoenician Pikemen)

These men belong to the wealthier classes of Carthage and have been trained to fight in the Macedonian fashion.

256 942 942 28 9 10 44 12 20 55
Disqus
Facebook