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Infantry Quarters KartliKartli Military (Recruitment) Level 3

Infantry Quarters

Permanent quarters can lead to better equipped, better trained levies.

Mustering a force required careful planning. Levies were often expected to provide their own arms, such as spear and shield, or javelins and even bows. If this was not done, they would have to be outfitted at the expense of the state treasury. This took time, and the easiest way to get everyone organised and equipped was in temporary camps. Dependent on circumstances and population, permanent quarters or barracks for levies would be built. Barrack-based troops could be used to supplement town watches or to patrol borders and guard trade routes. Even so, conscript levies were usually poorly trained, and more lightly equipped than noble, professional or mercenary soldiers.

Military (Recruitment)

Levy Camp
Levy Camp
(rom_EASTERN_levy_1)
Military (Recruitment) Level 0
Infantry Tents
Infantry Tents
(rom_EASTERN_levy_light_2)
Military (Recruitment) Level 1
Infantry Quarters
Infantry Quarters
(rom_EASTERN_levy_light_3)
Military (Recruitment) Level 2
Hamspah Barracks
Hamspah Barracks
(rom_EASTERN_levy_light_4)
Military (Recruitment) Level 3
Infantry Quarters

Building Name

Infantry Quarters

Level Name

rom_EASTERN_levy_light_3

Building Chain

Military (Recruitment)

Building Level

3

Create Time

10

Create Cost

2850

Require Technology

Signalling
Signalling

Effects

Conscription Edict:
-8% unit recruitment cost (this_province)
Conscription Edict:
+1 unit recruitment capacity (this_province)
+1% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)

Provides Garrison Army

200 Eastern Spearmen
200 Eastern Spearmen
Eastern Spearmen
(GAR_Eas_Garrisoned_Spearmen)
Spear Infantry
120 Eastern Cavalry
120 Eastern Cavalry
Eastern Cavalry
(GAR_Eas_Local_Cavalry)
Melee Cavalry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Moisarni
Missile Infantry / Missile Infantry / (kar_archers)
Moisarni
(Kartvelian Archers)

These highland archers use their light composite bow with great efficiency: not with spectacular range but a quick rate of fire.

175 581 581 9 165 5 15 22 11 6 28 1 20 35
2
200 Thorosanni Spa
Melee Infantry / Spear Infantry / (kar_guard)
Thorosanni Spa
(Kartvelian Foot Guard)

This kind of infantry is between the Persian kardaka, which are hoplite-like heavy bodyguards, and traditional Greek hoplites. Their clothes are those of the kardaka, and their greek-style linen armour is reinforced with bronze scales. They also bear a short sword and a 75cm to 1-meter wide aspis shield, made with wood and reinforced with bronze. They also bear a crested Urartian cone helmet. In battle, they usually stay with the king.

200 1303 1303 42 9 13 73 16 20 65
3
175 Amordzalni
Missile Infantry / Missile Infantry / (kar_guerilla_warriors)
Amordzalni
(Kartvelian Guerilla Warriors)

Famous for their skills, speed, rate of fire, and accuracy, these guerrilla warrios are a nightmare for heavy troops on march. These lightly protected infantrymen are used to constantly harrass the enemy lines, baggage, or scouts, and can drive away enemy cavalry or eliminate light skirmishers, archers, and slingers. Up close, they fight with light axes, daggers, or short swords.

175 614 614 9 165 5 15 27 11 9 31 1 20 45
4
200 Armazis Dacva
Melee Infantry / Melee Infantry / (kar_heavy_inf)
Armazis Dacva
(Armazi Heavy Infantry)

Armazi Heavy Infantry are quite similar to the Nakharar of Armenia. They are covered in scale armour and helmets, with chainmail along the neck. They fight with maces and axes, and use oval shields for defence.

200 1170 1170 38 11 12 63 14 20 55
5
300 Mthielni
Melee Infantry / Melee Infantry / (kar_melee_inf)
Mthielni
(Kartvelian Highlanders)

These Iberian mountaineers form some of the Kartvelian kingdom's most efficient medium infantry, using a combination of javelins, swords, and tabar axes.

300 977 977 36 11 12 50 10 20 50
6
175 Mesathkhedeni
Missile Infantry / Missile Infantry / (kar_skirmishers)
Mesathkhedeni
(Kartvelian Skirmishers)

Javelinmen are recruited chiefly from the poorer areas of their state. The poorer classes of more civilised states sometimes fight as light troops, and most of these throw javelins or stones, as they lack the specialist training to use a bow or sling. Apart from javelins, these men carry a light round leather-covered shield, and axes for melee combat.

175 502 502 15 90 9 5 24 11 8 65 1 20 40
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