Barbarian Pagus (Purple Dye)
Riches grow when people work together.Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.
Minor Settlement (Purple Dye)
Building Name Barbarian Pagus (Purple Dye) |
Level Name rom_BARBARIAN_city_minor_purple_dye_4 |
Building Chain Minor Settlement (Purple Dye) |
Building Level 4 |
Create Time 16 |
Create Cost 7200 |
Require Resource Lead |
Require Technology Dry Stone Construction |
Effects
-8 food (this_region)+20% wealth from all commerce (all regions)
1350 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
120 purple dye (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tribute Collection Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 purple dye (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
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120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
2 |
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
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300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
3 |
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers) Qala'im Numidim (Numidian Slingers) Tribesmen that are employed in the army due to their skill with the slingshot. |
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175 | 452 | 452 | 5 | 165 | 5 | 20 | 21 | 10 | 6 | 32 | 3 | 20 | 25 | |||||
4 |
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
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175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
5 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
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300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
6 |
Elephants / Elephant / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
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36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
7 |
Melee Infantry / Melee Infantry / (Cel_Kluddacorii) Kluddacorii (Alpine Sword Band) Tribes from the Alps and some nearby territories have swordsmen of their own, the Kluddacorii (Klod-ah-kur-ee-eye; Sword-Band"). These men often wear little in a battle, removing anything that might be a hindrance (with the exception of their trousers and shoes). After throwing their javelins, they make use of a powerful charge in an attempt to overwhelm enemy positions or force gaps in their lines. Warriors from these tribes are high-spirited and very eager to fight given the chance. As such, they have good morale, but their lack of armour can be detrimental in a prolonged engagement, or if they are flanked." |
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200 | 920 | 920 | 36 | 10 | 13 | 69 | 10 | 20 | 55 | |||||||||
8 |
Melee Infantry / Spear Infantry / (Cel_Levy_Freemen) Corio Arios (Levy Freemen) The chance to win glory and position makes these men fierce opponents. |
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300 | 496 | 496 | 21 | 9 | 8 | 65 | 4 | 20 | 40 | |||||||||
9 |
Melee Infantry / Melee Infantry / (Cel_Short_Swords) Corio Cladio (Shortsword Warriors) Brave, but unskilled, these men will fight and die for the tribe's honour. |
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300 | 541 | 541 | 36 | 10 | 13 | 65 | 1 | 20 | 50 | |||||||||
10 |
Missile Infantry / Missile Infantry / (Cel_Slingers) Iaosatae (Celtic Slingers) These slingers, eager for glory in battle, are highly effective skirmishers. |
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175 | 530 | 530 | 6 | 190 | 5 | 20 | 18 | 7 | 6 | 37 | 1 | 20 | 35 | |||||
11 |
Melee Infantry / Melee Infantry / (Cel_Tekastos) Tekastos (Alpine Axemen) The Raetians are a very bizarre Alpine people. They often raid and in doing so regularly instil anger within the hearts of their Celtic neighbors. The Tekastos (tek-as-tus; Axe Carriers") form the basic warbands of the Raetians. They carry a Raetian battle axe to crush armour, and possess two javelins similar to Italic pila. They wear linen armour of Etruscan design, as well as a helmet. Brandishing weapons that allow them to stand against heavily armoured enemies, these sturdy, unique warbands can be very useful as shock troops" |
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300 | 826 | 826 | 36 | 11 | 13 | 49 | 8 | 20 | 55 | |||||||||
12 |
Missile Infantry / Missile Infantry / (Cel_Youths) Corio Jovincos Gaballacos (Celtic Youths) These young men seek battle to enhance their status and to gain experience. |
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175 | 349 | 349 | 14 | 85 | 7 | 5 | 18 | 7 | 6 | 37 | 1 | 20 | 35 | |||||
13 |
Cavalry / Melee Cavalry / (Supply_Barbarian) Baggage Train Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
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60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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