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Fortified Syracuse (Occupied) GutonesGutones Ancient Capital Level 3

Fortified Syracuse (Occupied)

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_1)
Ancient Capital Level 0
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_2)
Ancient Capital Level 1
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_fort)
Ancient Capital Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Ancient Capital Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_trade)
Ancient Capital Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Fortified Syracuse (Occupied)

Building Name

Fortified Syracuse (Occupied)

Level Name

dei_main_city_SYRACUSE_3_fort

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6800

Require Technology

Large Defences
Large Defences

Effects

+4 artillery on walls (this_region)
-7 food (this_region)
+10% wealth from all sources (regions_in_this_province)
844 wealth from subsistence (this_building)
+2 growth per turn (this_province)
-3 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+4 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
300 Germanic Warriors
Germanic Warriors
(GAR_Ger_Garrisoned_Warriors)
Melee Infantry
200 Germanic  Axemen
Germanic Axemen
(GAR_Ger_Veteran_Axemen)
Melee Infantry
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Ger_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Ger_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Gastraphetes
Missile Infantry / Missile Infantry / (AOR_10_Crossbows)
Gastraphetes
(Crossbow Infantry)

This unit is the forerunner of medieval arbalesters. The gastraphetes crossbow, however, is more a handheld siege weapon than a battlefield weapon. The army of Syracuse was one of the first to use this weapon, with one unit of psiloi under the tyrant Dionisyus I. Later, this weapon would find its way into the Macedonian army of Alexander, used during several sieges by specially trained soldiers to kill city defenders.

175 1112 1112 14 200 4 15 26 10 8 34 8 20 45
2
175 Kestrosphendones
Missile Infantry / Missile Infantry / (AOR_10_Dart_Slingers)
Kestrosphendones
(Dart Slingers)

The kestros is a dart thrown by a specially made sling, or propelled by a staff on a sling. It takes a long time to reload, but allows for more deadly and accurate shots than any other weapon of the time if correctly used, thanks to the shape of the darts, which can fly straight and precise trajectories. This weapon is mentioned in a Polybian account about new weapons in the army of Perseus, shortly before the last open confrontation between the Macedonians and the Roman Republic (169-168 BCE).""""

175 516 516 13 100 9 7 28 10 10 35 8 20 45
3
300 Sikeliotai Pantodapoi
Melee Infantry / Spear Infantry / (AOR_10_Greek_Colonist_Levies)
Sikeliotai Pantodapoi
(Syracusan Colonist Levies)

The heritage of the citizen-soldier runs deep in all Greeks, no matter what their home.

300 562 562 26 9 11 66 4 20 30
4
200 Sikeliotai Pezoi
Melee Infantry / Melee Infantry / (AOR_10_Greek_Marines)
Sikeliotai Pezoi
(Syracusan Marines)

Soldiers trained for the perilous service aboard the galleys of the navy, but also as an offensive force on land.

200 902 902 28 10 11 80 10 20 45
5
300 Sikelioi Milites
Melee Infantry / Spear Infantry / (AOR_10_Italian_Levies)
Sikelioi Milites
(Sicilian Levies)

Angry Sicilians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
6
175 Sikelioi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_10_Italian_Slingers)
Sikelioi Sphendonetai
(Sicilian Slingers)

Even in the hands of levies, slings are dangerous weapons.

175 476 476 5 165 5 20 18 7 6 44 1 20 25
7
200 Pezoi Brettioi
Melee Infantry / Melee Infantry / (AOR_10_Sicily_Bruttian_Infantry)
Pezoi Brettioi
(Bruttian Infantry)

The Bruttii come from the southern extremity of Italy. These Bruttian troops are dependable medium infantry. They carry two pila, which they throw before engaging in close combat with their swords. They are well armoured with a variety of bronze pectorales, typical of the Oscan warrior class. Their helmets show Greek and Italian influence, known as Italo-Attic. They fought for Pyrrhus during his invasion of Italy.

200 807 807 33 10 13 70 8 20 50
8
175 Aichmetai Leukanoi
Missile Infantry / Missile Infantry / (AOR_10_Sicily_Lucanian_Light_Infantry)
Aichmetai Leukanoi
(Lucanian Light Infantry)

The Aichmetai Leukanoi are equipped with javelins, a knife and a small shield. Their speed is their best and only armour. They allied themselves with Pyrrhus of Epirus when he invaded, but were defeated and subjugated by the Romans after the Pyrrhic War.

175 386 386 14 85 8 5 22 7 8 46 1 20 35
9
300 Kirslininkas
Melee Infantry / Melee Infantry / (Ger_Baltic_Light_Infantry)
Kirslininkas
(Baltic Light Axemen)

The western Balts know and use iron, and are wealthy from the amber trade. Thus, they are probably able to field a regular army in times of need. Armed with iron-tipped spears and battle axes, the Kirslininkas (Axemen) take part in the wars and battles of the northern lands.

300 463 463 30 11 11 65 1 20 45
10
300 Klumbokarlaz
Melee Infantry / Melee Infantry / (Ger_Lugii_Club_Warriors)
Klumbokarlaz
(Club Warriors)

The Klumbokarlaz are fierce and aggressive warriors, though often lacking in discipline, as their sense of honour and bravery makes them eager to get into the fray.

300 489 489 33 11 13 51 1 20 45
11
175 Nakwadaz
Missile Infantry / Missile Infantry / (Ger_Lugii_Heavy_Skirmishers)
Nakwadaz
(Eastern Germanic Medium Skirmishers)

These naked spearmen are the Germanic replica of the Gaisates, except that they use more crude weapons, the framea being too expensive and heavy to be carried by a skirmisher. However, they are still heavy skirmishers, relying on their speed to outflank the enemy, before launching their missiles in the hope of causing disarray within the enemy ranks. They fight nude or half-nude to preserve freedom of movement, and keep a framea for close combat if needed.

175 480 480 15 90 7 5 24 9 11 55 1 20 45
12
300 Koroi
Melee Infantry / Spear Infantry / (Ger_Lugii_Levy_Spears_early)
Koroi
(Spear Levy)

This unit normally includes a large number of lightly-armed men, drafted every year from each district to serve as the common levy. They are friends, brothers, sons, fathers, nephews, and uncles: all bound by the ties of community and kinship. Protected only by a cloak, each man is equipped with a large oval shield made of planked wood and a single spear designed for short, sharp thrusts.

300 346 346 21 9 10 65 1 20 45
13
300 Newjo Koroi
Melee Infantry / Spear Infantry / (Ger_Lugii_Levy_Spears_late)
Newjo Koroi
(Spear Levy)

This unit normally includes a large number of lightly-armed men, drafted every year from each district to serve as the common levy. They are friends, brothers, sons, fathers, nephews, and uncles: all bound by the ties of community and kinship. Protected only by a cloak, each man is equipped with a large oval shield made of planked wood and a single spear designed for short, sharp thrusts.

300 387 387 24 9 11 67 1 20 45
14
256 Gaizaharjoz
Melee Infantry / Hoplite/Pike Infantry / (Ger_Lugii_Pikemen)
Gaizaharjoz
(Eastern Germanic Pikemen)

Gaizaharjoz are very disciplined warriors who fight in a dense formation. They use a Germanic lance - the Speutan, a deadly and intimidating weapon with a very long spearhead. During their years of constant battle with hostile nations, they've developed new strategies for combat and defense, and learned early on to form an impenetrable burdahagon (shield-wall) to repel their attackers.

256 403 403 27 9 10 43 1 20 45
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