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Minor Settlement (Gold) Buildings




Minor Settlement (Gold)

Eastern Hamlet
Eastern Village
Eastern Small Town
Eastern Town
Minor Settlement (Gold)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Eastern Hamlet Minor Settlement (Gold) Level 1
Eastern Hamlet
A small community founded for common goals and in shared beliefs.
4 1800 338 wealth from manufacturing (industry) (this_building)
30 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 gold talents (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
2 Eastern Village Minor Settlement (Gold) Level 2
Eastern Village
An established village, growing by hard toil and devout effort.
6 3150 -2 food (this_region)
591 wealth from manufacturing (industry) (this_building)
57 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
3 Eastern Small Town Minor Settlement (Gold) Level 3
Eastern Small Town
A thriving community with trade to attract new settlers.
10 4950 -4 food (this_region)
845 wealth from manufacturing (industry) (this_building)
85 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+3% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
4 Eastern Town Minor Settlement (Gold) Level 4
Eastern Town
A prosperous centre for trade and commerce full of opportunity for the right people.
16 8640 -8 food (this_region)
1098 wealth from manufacturing (industry) (this_building)
113 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% tax rate (all provinces)
Tax Harvesting Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
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