menu
HomeHome / Divide et Impera / Dalmatae / Buildings / Barbarian Trade Hub (Iron)
Barbarian Trade Hub (Iron) DalmataeDalmatae Minor Settlement (Iron) Level 3

Barbarian Trade Hub (Iron)

Many hungry mouths are filled in a town.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.

Minor Settlement (Iron)

Barbarian Hamlet (Iron)
Barbarian Hamlet (Iron)
(rom_BARBARIAN_city_minor_iron_1)
Minor Settlement (Iron) Level 0
Barbarian Village (Iron)
Barbarian Village (Iron)
(rom_BARBARIAN_city_minor_iron_2)
Minor Settlement (Iron) Level 1
Barbarian Trade Hub (Iron)
Barbarian Trade Hub (Iron)
(rom_BARBARIAN_city_minor_iron_3)
Minor Settlement (Iron) Level 2
Barbarian Trade Hub (Iron)

Building Name

Barbarian Trade Hub (Iron)

Level Name

rom_BARBARIAN_city_minor_iron_3

Building Chain

Minor Settlement (Iron)

Building Level

3

Create Time

10

Create Cost

4425

Require Technology

Raised Site
Raised Site

Effects

-4 food (this_region)
507 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
100 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Illyrian Tribesfolk
200 Illyrian Tribesfolk
Illyrian Tribesfolk
(GAR_Ill_Armed_Tribesfolk)
Spear Infantry
300 Illyrian Footmen
Illyrian Footmen
(GAR_Ill_Garrisoned_Footmen)
Melee Infantry
175 Illyrian Javelinmen
175 Illyrian Javelinmen
175 Illyrian Javelinmen
Illyrian Javelinmen
(GAR_Ill_Local_Javelinmen)
Missile Infantry
200 Illyrian Militia
200 Illyrian Militia
200 Illyrian Militia
200 Illyrian Militia
Illyrian Militia
(GAR_Ill_Tribal_Militia)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Illyrioi Douloi Sphendonetai
Missile Infantry / Missile Infantry / (Ill_Slave_Slingers)
Illyrioi Douloi Sphendonetai
(Illyrian Slave Slingers)

With the right stone even the lowliest slave can bring down a warrior.

175 377 377 5 165 5 20 12 7 6 32 1 20 35
2
300 Illyrioi Doryphoroi
Melee Infantry / Spear Infantry / (Ill_Spear)
Illyrioi Doryphoroi
(Illyrian Spearmen)

Levies take up arms reluctantly, but they will fight for their homes and loved ones.

300 495 495 27 9 10 60 3 20 45
Disqus
Facebook