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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Military Level 1 Warrior Lodge An artistic eye can be useful and profitable. |
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4 | 1800 |
+0.1% 1st, 2nd and 3rd Class (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
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2 |
Military Level 2 Horse Pens The noble horse has much to teach us. |
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6 | 3300 |
-2 food (this_region) +0.1% 1st and 2nd Class (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
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3 |
Military Level 2 Woodworker The trees provide much for those who know their secrets. |
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6 | 3000 |
+0.3% 2nd Class Citizen (this_building) |
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4 |
Military Level 2 Blacksmith Through his knowledge of the Otherworld he creates power from the earth itself. |
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6 | 3000 |
225 wealth from manufacturing (industry) (this_building) -2 public order(squalor) (this_province) |
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5 |
Military Level 2 Meeting Ground Skilled metalsmiths make the deadliest weapons. |
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6 | 2550 |
+0.5% 1st, 2nd and 3rd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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6 |
Military Level 3 Stables A warrior cannot ride a sheep into battle! |
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10 | 4500 |
-3 food (this_region) +1 experience rank(s) for cavalry recruits (this_province) +0.2% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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7 |
Military Level 3 Carpenter The skill of the carpenter puts roofs over our heads. |
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10 | 5250 |
+0.5% 2nd Class Citizen (this_building) |
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8 |
Military Level 3 Ironsmith Iron is to be honoured and respected. |
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10 | 4800 |
300 wealth from manufacturing (industry) (this_building) -4 public order(squalor) (this_province) |
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9 |
Military Level 3 Proving Grounds A warrior needs a weapon he can rely on. |
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10 | 4050 |
+1 experience rank(s) for heavy infantry recruits (this_province) +0.7% 1st, 2nd and 3rd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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10 |
Military Level 4 Builder's Hall Great engines of war are crafted from strong oaks. |
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16 | 9639 |
+1% 2nd Class Citizen (this_building) |
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11 |
Military Level 4 Iron Workshop The strength of iron makes fine weapons. |
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16 | 8820 |
375 wealth from manufacturing (industry) (this_building) -10 public order(squalor) (this_province) -10% land unit recruitment cost (this_province) Commercial Stimulation Edict: +16% wealth from industry buildings (this_province) |
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12 |
Military Level 4 Hall of Champions Fire destroys but it can also create. |
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16 | 7200 |
+2 experience rank(s) for heavy infantry recruits (this_province) +1% 1st, 2nd and 3rd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Copper resource (this_building) |
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13 |
Military Level 4 Horse Ranch A well-trained horse is worth its weight in cattle. |
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16 | 8280 |
-4 food (this_region) +2 experience rank(s) for cavalry recruits (this_province) +0.3% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) Requires the Warhorse resource (this_building) |
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